RevolexScripts Hvh | NO EAC | Develop made by CMMLKC
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 9m ago · 185.255.92.108:28125
Abstract
We describe the public Rust server RevolexScripts Hvh | NO EAC | Develop made by CMMLKC, reached at 185.255.92.108:28125. At the last check it held 7 of 100 places, against a seven-day mean of 8 and a peak of 161. It ranks #1,134 of all servers, the top 5%. It last wiped 27d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 5% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 8.6 days | between real wipes |
| Wipe-day peak | 8 | players, last three wipes |
| Crowd held | 100% | of its cycles kept half the crowd |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 1 Oct, 22:10fw27d ago | 11 | – | running | 1 |
| Wed 23 Sep, 07:3036d ago | 6 | held half | 8.6 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 185.255.92.108:28125 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 22:10 UTC |
| Hostname | – |
| First seen | 23 Sep 2026 |
| Map | Procedural Map |
| Size | 1750 |
| Seed | 75034313 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2] and predicted wipe schedule [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 149 on average | 169/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 128/100 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average | 81/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average | 23/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 25/1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 84 on average | 265/700 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Is the performance of RevolexScripts Hvh | NO EAC | Develop made by CMMLKC smooth?
Over the past 48 hours, it ran at an average of 233 server fps, with a low of 217. The highest number of entities it carried was 13,753, comprising buildings, deployables and all other objects. The peak memory usage was 2,077 MB. Players experience lag when fps is low and the entity count is rising.
A.2What is the location of RevolexScripts Hvh | NO EAC | Develop made by CMMLKC?
There is no region published for RevolexScripts Hvh | NO EAC | Develop made by CMMLKC. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 185.255.92.108:28125 is its address.
A.3What is the online status and reliability of RevolexScripts Hvh | NO EAC | Develop made by CMMLKC?
RevolexScripts Hvh | NO EAC | Develop made by CMMLKC is online at this time. It last restarted around 6 days 14 hours ago, according to its reported uptime. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. It was first observed on 23 September 2026 by Rust Statistics.
A.4What version of Rust is run on RevolexScripts Hvh | NO EAC | Develop made by CMMLKC?
RevolexScripts Hvh | NO EAC | Develop made by CMMLKC is running Rust network protocol 2635 and build 167781 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.5On what cycle does RevolexScripts Hvh | NO EAC | Develop made by CMMLKC wipe?
The record of RevolexScripts Hvh | NO EAC | Develop made by CMMLKC's wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 27 days 15 hours have passed since the current world was generated.
A.6How would you describe wipe day on RevolexScripts Hvh | NO EAC | Develop made by CMMLKC?
Recent wipes saw an average peak of 8 players. The peak on the latest wipe came 41 hours after it began. For 100% of recent wipes, the population did not fall below half the peak before the next wipe.
Player count
A.7How does RevolexScripts Hvh | NO EAC | Develop made by CMMLKC compare with other Rust servers in the rankings?
Ranked by player hours across seven days, RevolexScripts Hvh | NO EAC | Develop made by CMMLKC holds #1,134, in the top 5% of all ranked servers.
A.8How would you characterise the player activity on RevolexScripts Hvh | NO EAC | Develop made by CMMLKC?
The current population of RevolexScripts Hvh | NO EAC | Develop made by CMMLKC is 7, drawn from 100 slots. Averaged over the last seven days: 8 players; the same period peaks at 16. Averaging 15 players, 21:00 UTC was the busiest hour of the past 48.
Tags and filters
A.9What do the tags associated with RevolexScripts Hvh | NO EAC | Develop made by CMMLKC signify?
Tags from RevolexScripts Hvh | NO EAC | Develop made by CMMLKC, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): 100 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.10Where can RevolexScripts Hvh | NO EAC | Develop made by CMMLKC be found among the Rust Statistics lists and filters?
The Rust Statistics lists that RevolexScripts Hvh | NO EAC | Develop made by CMMLKC fits are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules, settings, map
A.11Under what rules and settings does RevolexScripts Hvh | NO EAC | Develop made by CMMLKC operate?
No gather rate appears in the name of RevolexScripts Hvh | NO EAC | Develop made by CMMLKC. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. Plugins or settings change the game; the browser files it under Modded. Plugins number Oxide on this server. The server has VAC off, Valve's anti-cheat.
A.12What map is in use on RevolexScripts Hvh | NO EAC | Develop made by CMMLKC?
Size 1,750 and seed 75034313 define the procedural, game-generated map on RevolexScripts Hvh | NO EAC | Develop made by CMMLKC. Because size and seed determine the map, RustMaps can show it, linked from this page.
How to join
A.13What steps are required to join RevolexScripts Hvh | NO EAC | Develop made by CMMLKC?
Press F1 inside Rust to open the console and enter client.connect 185.255.92.108:28125. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. You can find its website at https://revolexscript.com/.
Appendix BServer tags
What each of the server's tags means. Published as mp100,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp100 | Max players. 100 slots are available. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs167781 | Build. The game build is 167781. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. A region code has not been set. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.