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[EU][PVE] Get Tae Rust

Rust Statistics

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Online · checked 11m ago · 185.36.205.6:28065

Abstract

We describe the public Rust server [EU][PVE] Get Tae Rust, reached at 185.36.205.6:28065. At the last check it held 0 of 100 places, against a seven-day mean of 01. It ranks #15,411 of all servers, the top 69%. It last wiped 54d ago.

Keywordsmodded carbon pve premium

Access. Launch Rust and join ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/1000% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,411top 69%
Last wipe54d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123412:0021:0006:0016:0001:0010:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
01020304012:0021:0006:0016:0001:0010:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of [EU][PVE] Get Tae Rust
Figure 4: The map: Procedural Map, size 3500, seed 1. Open on RustMaps.
Table 3: The server's published settings.
Address185.36.205.6:28065
Region–
Max players100
Group limit8, the default
Wipe schedule–
Last wipe3 Sep 2026, 20:35 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size3500
Seed1

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are europe region filter [2], modded Rust servers listed live [3], live pve population [4] and servers wiping soon [5].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 236 on average190/2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 52 on average47/100
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 36 on average33/200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|EventsEU · groups of 15+ · monthly · 31 on average10/140
[PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 30 on average27/200
RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 30 on average21/200

Appendix AQuick answers

From the figures on this page.

About the server

A.1Is the performance of [EU][PVE] Get Tae Rust smooth?

Its average server fps over the last 48 hours was 30, with a minimum of 30. The highest number of entities it carried was 67,764, comprising buildings, deployables and all other objects. Its highest memory usage was 3,763 MB. When fps is low and entity count climbs, players feel lag.

A.2What location does [EU][PVE] Get Tae Rust have?

Without a region tag from [EU][PVE] Get Tae Rust, its name still points to Europe. Rust Statistics does not look up the machine's location; it shows where the server says it is. 185.36.205.6:28065 is its address.

A.3How reliable is [EU][PVE] Get Tae Rust, and is it currently online?

[EU][PVE] Get Tae Rust is online at this time. Based on the uptime it reports, the last restart occurred about 5 days 12 hours ago. The server was up 100% of the time over the last 7 full days, 168 of 168 hours. It was first observed on 13 September 2026 by Rust Statistics.

A.4What version of Rust is run on [EU][PVE] Get Tae Rust?

[EU][PVE] Get Tae Rust is running Rust network protocol 2633 and build 162929 on the Windows operating system. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.5What schedule does [EU][PVE] Get Tae Rust follow for wipes?

There are not yet enough recorded wipes for [EU][PVE] Get Tae Rust to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 54 days 15 hours ago.

Player count

A.6How does [EU][PVE] Get Tae Rust compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts [EU][PVE] Get Tae Rust at #15,411, within the top 69% of ranked servers.

A.7How would you characterise the player activity on [EU][PVE] Get Tae Rust?

The current population of [EU][PVE] Get Tae Rust is 0, drawn from 100 slots. Averaged across the last seven days, the population is 0 players.

Tags and filters

A.8What is the meaning of the tags on [EU][PVE] Get Tae Rust?

Tags from [EU][PVE] Get Tae Rust, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs162929 (Build): This server runs game build 162929; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^p (PvE): The threat is the world, not other players; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): This server uses Carbon for its plugins; ^q (Premium): Join only with Rust's premium status. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can [EU][PVE] Get Tae Rust be found among the Rust Statistics lists and filters?

The Rust Statistics lists that [EU][PVE] Get Tae Rust fits are: European Rust servers, Modded Rust servers and Rust PvE servers: live list. It appears under the following filters on the server list: Region: Europe; Type: Modded; Game mode: PvE and Premium; Server tag: PvE ^p, Premium ^q, Modded ^z and Carbon ^y; Group limit: 5 or more.

Settings and map

A.10Which settings and rules are in force on [EU][PVE] Get Tae Rust?

Its name carries no gather rate for [EU][PVE] Get Tae Rust. The group cap is 8 players, which is the default in the game. The mode is pve, which means fighting other players is excluded. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Carbon. Join only with Rust's premium status. VAC is active: that is Valve's anti-cheat.

A.11What map is in use on [EU][PVE] Get Tae Rust?

The game generates [EU][PVE] Get Tae Rust's procedural map at size 3,500, from seed 1. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

How to join

A.12What steps are required to join [EU][PVE] Get Tae Rust?

Enter client.connect 185.36.205.6:28065 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. Join only with Rust's premium status.

Appendix BServer tags

What each of the server's tags means. Published as mp100,ptrak,$r?,v2633,^z,^y,^p,gmrust,cs162929,^q,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp100Max players. 100 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2633Protocol. The game protocol is 2633; your client must match it to join.
cs162929Build. This server runs game build 162929.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.
Gameplay
^pPvE. The threat is the world, not other players.
Mods and access
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
^yCarbon. This server uses Carbon for its plugins.
^qPremium. Join only with Rust's premium status.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Europe region filter. ruststatistics.org/top-eu-rust-servers.
  3. [3]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Live pve population. ruststatistics.org/top-rust-pve-servers.
  5. [5]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.