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[SA] Facepunch 1

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 9m ago · 185.50.107.84:28015

Abstract

We describe the public Rust server [SA] Facepunch 1, reached at 185.50.107.84:28015. At the last check it held 12 of 350 places, against a seven-day mean of 13 and a peak of 391. It ranks #813 of all servers, the top 4%. It last wiped 27d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsofficial monthly wipes vanilla

Access. Launch Rust and join ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now12/3503% full
In the queue0no queue
Seven-day mean13peak 39, 48 h peak 20
Rank2#813top 4%
Last wipe27d agomonthly schedule
Next wipe37d 3hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0510152016:0001:0010:0020:0005:0014:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020016:0001:0010:0020:0005:0014:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 4% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: force wipes only

The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak24players, last three wipes
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:007d 3hforce wipefw
Thu 3 Dec, 19:0035d 3hforce wipefw
010203040+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 24, 7 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 1 Oct, 17:43fw27d ago 24 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of [SA] Facepunch 1
Figure 5: The map: Procedural Map, size 4500, seed 234844413. Open on RustMaps.
Table 5: The server's published settings.
Address185.50.107.84:28015
Region–
Max players350
Group limit8, the default
Wipe schedulemonthly
Last wipe1 Oct 2026, 17:43 UTC
Hostnamesa1.playrust.com
First seen13 Sep 2026
MapProcedural Map
Size4500
Seed234844413

7Operator

125 servers publish a playrust.com hostname; the busiest are listed.

Table 6: Other servers of the same operator, playrust.com.
ServerStatusPlayers
[EU] Facepunch 1online178/400
[EU East] Facepunch 4online124/350
[EU] Facepunch Premium 1online108/350
[EA] Softcore 1online104/350
[EU East] Facepunch 5online74/350
[EU] Facepunch Softcore 3online60/400
[EU] Facepunch Softcore 2online53/400
[EU East] Facepunch 7online49/300

8Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are servers with the tutorial tag [2], Rust official tag servers [3], 1x rust servers [4] and predicted wipe schedule [5].

Table 7: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average440/475
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 214 on average252/300
Rustopia.gg - US LargeNA · groups of 16+ · monthly · 128 on average58/200
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 126 on average90/125
Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 121 on average136/300
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 111 on average50/200

Appendix AQuick answers

From the figures on this page.

About the server

A.1Is the performance of [SA] Facepunch 1 smooth?

Over the past 48 hours, it ran at an average of 125 server fps, with a low of 78. The highest number of entities it carried was 150,407, comprising buildings, deployables and all other objects. Memory use peaked at 5,758 MB. When fps is low and entity count climbs, players feel lag.

A.2In which location is [SA] Facepunch 1 based?

No region is published by [SA] Facepunch 1. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 185.50.107.84:28015.

A.3How reliable is [SA] Facepunch 1, and is it currently online?

[SA] Facepunch 1 is currently online. The uptime it reports indicates a restart about 9 hours ago. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. The first record of it by Rust Statistics dates to 13 September 2026.

A.4What is the Rust version for [SA] Facepunch 1?

Rust network protocol 2635 and build 168909 is the version that [SA] Facepunch 1 runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.5On what cycle does [SA] Facepunch 1 wipe?

The only wipe for [SA] Facepunch 1 is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe occurs, and that is when every Rust server, including this one, next wipes. The current world has been running for 27 days 21 hours. The tags show that the server wipes monthly.

A.6What happens on [SA] Facepunch 1 when wipe day arrives?

The average busiest point of recent wipes was 24 players. The peak on the latest wipe came 7 hours after it began.

Population

A.7How does [SA] Facepunch 1 compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts [SA] Facepunch 1 at #813, within the top 4% of ranked servers.

A.8What is the population level of [SA] Facepunch 1?

The current population of [SA] Facepunch 1 is 12, drawn from 350 slots. The peak over seven days is 39, against an average of 13. The busiest hour of the last 48 is 17:00 UTC, averaging 18 players.

Tags, lists

A.9Who is responsible for running [SA] Facepunch 1?

The same operator most likely runs [SA] Facepunch 1 and 124 other servers we track, since both publish a playrust.com hostname.

A.10What do the tags associated with [SA] Facepunch 1 signify?

official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): This is survival as standard Rust plays; mp350 (Max players): The slot count is 350; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^m (Monthly): The cycle is monthly: Facepunch's force wipe is when it wipes; ^v (Vanilla): Nothing is changed from Facepunch's release: rates, kits and rules are as shipped; ^t (Tutorial on): The tutorial from Facepunch is open to new players here; sc2 (Custom tag): The owner or a plugin set this tag; it is not one of Rust's standard tags: these are the tags [SA] Facepunch 1 publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.11Where can [SA] Facepunch 1 be found among the Rust Statistics lists and filters?

These Rust Statistics lists include [SA] Facepunch 1: Rust servers with the tutorial tag, Official Rust servers and Vanilla Rust servers. It appears under the following filters on the server list: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.

Rules, settings, map

A.12Under what rules and settings does [SA] Facepunch 1 operate?

The name of [SA] Facepunch 1 states no gather rate. The group cap is 8 players, which is the default in the game. survival is the game mode here; the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. Official, in the game's own tab, includes this server. The server's own description is vanilla: nothing is changed from Facepunch's release: rates, kits and rules are as shipped. VAC is active: that is Valve's anti-cheat.

A.13On which map does [SA] Facepunch 1 take place?

The game generates [SA] Facepunch 1's procedural map at size 4,500, from seed 234844413. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

How to join

A.14What is the process for joining [SA] Facepunch 1?

Enter client.connect 185.50.107.84:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8.

Table 8: The server's tags and their meanings.
TagMeaning
On Rust Statistics
officialRun by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.
Game
gmrustGame mode. This is survival as standard Rust plays.
mp350Max players. The slot count is 350.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.
Wipe schedule
^mMonthly. The cycle is monthly: Facepunch's force wipe is when it wipes.
Difficulty
^vVanilla. Nothing is changed from Facepunch's release: rates, kits and rules are as shipped.
Gameplay
^tTutorial on. The tutorial from Facepunch is open to new players here.
Other
sc2Custom tag. The owner or a plugin set this tag; it is not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Appendix CAbout this server, in its own words

This is an official server owned and operated by Facepunch. People are free to speak whatever language they like. Don't be surprised if you get banned for being abusive.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Servers with the tutorial tag. ruststatistics.org/rust-tutorial-servers.
  3. [3]Rust Statistics. Rust official tag servers. ruststatistics.org/top-official-rust-servers.
  4. [4]Rust Statistics. 1x rust servers. ruststatistics.org/top-vanilla-rust-servers.
  5. [5]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.