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[SA] Facepunch 2

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 10m ago · 185.50.107.85:28015

Abstract

We describe the public Rust server [SA] Facepunch 2, reached at 185.50.107.85:28015. At the last check it held 8 of 350 places, against a seven-day mean of 7 and a peak of 191. It ranks #1,175 of all servers, the top 5%. It last wiped 27d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsofficial monthly wipes vanilla

Access. Launch Rust and join ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now8/3502% full
In the queue0no queue
Seven-day mean7peak 19, 48 h peak 19
Rank2#1,175top 5%
Last wipe27d agomonthly schedule
Next wipe37d 16hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0510152003:0012:0021:0006:0015:0001:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020003:0012:0021:0006:0015:0001:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 5% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: force wipes only

The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak27players, last three wipes
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:007d 16hforce wipefw
Thu 3 Dec, 19:0035d 16hforce wipefw
010203040+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 27, 47 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 1 Oct, 17:42fw27d ago 27 – running 5

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of [SA] Facepunch 2
Figure 5: The map: Procedural Map, size 4500, seed 1046378604. Open on RustMaps.
Table 5: The server's published settings.
Address185.50.107.85:28015
Region–
Max players350
Group limit8, the default
Wipe schedulemonthly
Last wipe1 Oct 2026, 17:42 UTC
Hostnamesa2.playrust.com
First seen13 Sep 2026
MapProcedural Map
Size4500
Seed1046378604

7Operator

125 servers publish a playrust.com hostname; the busiest are listed.

Table 6: Other servers of the same operator, playrust.com.

8Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust tutorial servers [2], Rust official tag servers [3], rust servers with no mods [4] and Rust wipe forecast [5].

Table 7: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average108/200
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 216 on average65/200
Rustopia.gg - US LargeNA · groups of 16+ · monthly · 132 on average138/200
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 128 on average57/100
Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 125 on average21/300
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 113 on average138/200

Appendix AQuick answers

From the figures on this page.

About the server

A.1Does [SA] Facepunch 2 perform well?

Its average server fps over the last 48 hours was 126, with a minimum of 102. Its entity count reached a maximum of 133,343, including buildings, deployables and all other world objects. Its highest memory usage was 5,213 MB. When fps is low and entity count climbs, players feel lag.

A.2In which location is [SA] Facepunch 2 based?

No region is published by [SA] Facepunch 2. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 185.50.107.85:28015 is its address.

A.3What is the online status and reliability of [SA] Facepunch 2?

[SA] Facepunch 2 is online at this time. It last restarted around 20 hours ago, according to its reported uptime. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. Its first appearance in Rust Statistics's records is 13 September 2026.

A.4What is the Rust version for [SA] Facepunch 2?

The version of Rust on [SA] Facepunch 2 is network protocol 2635 and build 168909, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.5What schedule does [SA] Facepunch 2 follow for wipes?

Once a month, [SA] Facepunch 2 wipes in line with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; this server's next wipe is then. 27 days 8 hours have passed since the current world was generated. The tags show that the server wipes monthly.

A.6What happens on [SA] Facepunch 2 when wipe day arrives?

Across its recent wipes, the average peak population was 27 players. The crowd reached its maximum 47 hours after the latest wipe.

Population

A.7How does [SA] Facepunch 2 compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts [SA] Facepunch 2 at #1,175, within the top 5% of ranked servers.

A.8How would you characterise the player activity on [SA] Facepunch 2?

The current population of [SA] Facepunch 2 is 8, drawn from 350 slots. Averaged over the last seven days: 7 players; the same period peaks at 19. The busiest hour of the last 48 is 15:00 UTC, averaging 17 players.

Tags and filters

A.9By whom is [SA] Facepunch 2 operated?

A playrust.com hostname is published by [SA] Facepunch 2; 124 other servers we track also publish one, so the same operator most likely runs them.

A.10What do the tags associated with [SA] Facepunch 2 signify?

The game's server browser reads official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival, in its standard form; mp350 (Max players): The slot count is 350; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^m (Monthly): A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe; ^v (Vanilla): Nothing is changed from Facepunch's release: rates, kits and rules are as shipped; ^t (Tutorial on): The tutorial from Facepunch is open to new players here; sc2 (Custom tag): A non-standard tag, applied by the owner or a plugin, which [SA] Facepunch 2 publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.11Where can [SA] Facepunch 2 be found among the Rust Statistics lists and filters?

Rust servers with the tutorial tag, Official Rust servers and Vanilla Rust servers are the Rust Statistics lists that [SA] Facepunch 2 fits. It appears under the following filters on the server list: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Rules, settings, map

A.12Under what rules and settings does [SA] Facepunch 2 operate?

No gather rate appears in the name of [SA] Facepunch 2. The group cap is 8 players, which is the default in the game. survival is the game mode here; the standard mode, in which you gather, build and raid. Players may raid and fight one another. It appears under Official in the game's server list. It describes itself as vanilla, which is to say nothing is changed from Facepunch's release: rates, kits and rules are as shipped. The server has VAC on, Valve's anti-cheat.

A.13What is the map for [SA] Facepunch 2?

Size 4,500 and seed 1046378604 define the procedural, game-generated map on [SA] Facepunch 2. Because size and seed determine the map, RustMaps can show it, linked from this page.

Connection

A.14What is the process for joining [SA] Facepunch 2?

Enter client.connect 185.50.107.85:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8.

Table 8: The server's tags and their meanings.
TagMeaning
On Rust Statistics
officialRun by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.
Game
gmrustGame mode. Rust survival, in its standard form.
mp350Max players. The slot count is 350.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. The game build is 168909.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. The region code is unset.
Wipe schedule
^mMonthly. A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe.
Difficulty
^vVanilla. Nothing is changed from Facepunch's release: rates, kits and rules are as shipped.
Gameplay
^tTutorial on. The tutorial from Facepunch is open to new players here.
Other
sc2Custom tag. A non-standard tag, applied by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Appendix CAbout this server, in its own words

This is an official server owned and operated by Facepunch. People are free to speak whatever language they like. Don't be surprised if you get banned for being abusive.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust tutorial servers. ruststatistics.org/rust-tutorial-servers.
  3. [3]Rust Statistics. Rust official tag servers. ruststatistics.org/top-official-rust-servers.
  4. [4]Rust Statistics. Rust servers with no mods. ruststatistics.org/top-vanilla-rust-servers.
  5. [5]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.