Rust StatisticsWorking papers on every public Rust server · 33,807 players now

SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 8h ago · 186.12.202.7:28015

Abstract

We describe the public Rust server SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED, reached at 186.12.202.7:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,423 of all servers, the top 69%. It last wiped 69d ago.

Keywordsmodded carbon

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,423top 69%
Last wipe69d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123406:0014:0021:0005:0012:0020:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040006:0014:0021:0005:0012:0020:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED
Figure 4: The map: Custom Map, size 6000, seed 1337.
Table 3: The server's published settings.
Address186.12.202.7:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe19 Aug 2026, 20:01 UTC
Hostname–
First seen13 Sep 2026
MapCustom Map
Size6000
Seed1337

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and upcoming Rust wipes [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 158 on average59/500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average128/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average59/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average28/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average4/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average8/1000

Appendix AQuick answers

From the figures on this page.

Server details

A.1How well does SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED run?

The server fps averaged 197 over the last 48 hours, never dropping below 105. Buildings, deployables and all other world objects counted together reached a maximum of 49,992 entities. The peak memory usage was 5,802 MB. When fps is low and entity count climbs, players feel lag.

A.2What is the location of SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED?

There is no region published for SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 186.12.202.7:28015.

A.3What is the reliability of SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED, and is it online?

SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED is currently offline, with the last sighting 8 hours ago. It last restarted around 15 days 5 hours ago, according to its reported uptime. The server was up 98% of the time over the last 7 full days, 165 of 168 hours. Its first appearance in Rust Statistics's records is 13 September 2026.

A.4What is the Rust version for SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED?

Rust network protocol 2632 and build 161125 is the version that SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.5What schedule does SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED follow for wipes?

Too few wipes by SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 69 days 9 hours ago.

Player count

A.6What is the rank of SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED among Rust servers?

The seven-day player-hours ranking puts SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED at #15,423, within the top 69% of ranked servers.

A.7At what level does SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED operate in terms of players?

At this moment SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED is offline, having last been seen 8 hours ago. Averaged across the last seven days, the population is 0 players.

Tags and filters

A.8What is the meaning of the tags on SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED?

Tags from SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): 10 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2632 (Protocol): Your game must run protocol 2632 to connect; cs161125 (Build): This server runs game build 161125; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): The plugin framework is Carbon. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED fits. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Rules, settings, map

A.10Which settings and rules are in force on SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED?

The name of SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED states no gather rate. The group cap is 8 players, which is the default in the game. The mode is survival, which means the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. The server browser lists it as Modded, where plugins or settings alter the game. Plugins number Carbon on this server. VAC is active: that is Valve's anti-cheat.

A.11What map is in use on SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED?

Size 6,000 and seed 1337 define the procedural, game-generated map on SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED. Equal size and seed yield an identical map, which this page offers to view on RustMaps. The map is named Custom Map.

How to join

A.12What is the process for joining SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED?

Enter client.connect 186.12.202.7:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2632,gmrust,cs161125,ts8,^z,^y.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp10Max players. 10 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2632Protocol. Your game must run protocol 2632 to connect.
cs161125Build. This server runs game build 161125.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.
Mods and access
^zModded. Modded listing: plugins or settings modify the game.
^yCarbon. The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.