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[Latam] Koala Rust

Rust Statistics

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Offline · checked 17d ago · 187.127.20.174:28015

Abstract

We describe the public Rust server [Latam] Koala Rust, reached at 187.127.20.174:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,849 of all servers, the top 72%. It last wiped 24d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,849top 72%
Last wipe24d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct.

4Rank

The server stands in the top 72% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k3 Oct6 Oct9 Oct11 Oct14 Oct17 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap0.3 daysbetween real wipes
Wipe-day peak2players, last three wipes
Sun 4 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 2, 14 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sun 4 Oct, 10:1424d ago 2 – running 0
Sun 4 Oct, 02:2824d ago 2 – 0.3 d 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of [Latam] Koala Rust
Figure 5: The map: Custom Map, size 3500, seed 2100586541.
Table 4: The server's published settings.
Address187.127.20.174:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe4 Oct 2026, 10:14 UTC
Hostname–
First seen3 Oct 2026
MapCustom Map
Size3500
Seed2100586541

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2] and upcoming Rust wipes [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[LATAM] Vicio Sudamerica RustSA · groups of 8+ · biweekly · 1 on average4/100
RustArgentinaSergiopalm PVP/PVESA · groups of 8+ · monthly · 1 on average2/100
BRASUKA - VANILLA | MENSAL | SEM LIMITESA · groups of 8+ · monthly · 1 on average1/200
CHARRUASA · groups of 8+ · monthly · 1 on average1/100
Rustoria.co - BR MainSA · groups of 16+ · weekly · 174 on average44/250
Rustoria.co - BR LongSA · groups of 12+ · monthly · 66 on average55/200

Appendix AQuick answers

From the figures on this page.

Server details

A.1In which location is [Latam] Koala Rust based?

No region tag is published by [Latam] Koala Rust, but its name points to South America. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 187.127.20.174:28015 is its address.

A.2What is the online status and reliability of [Latam] Koala Rust?

At the present moment, [Latam] Koala Rust is offline; it was last seen 17 days 21 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first observed on 3 October 2026 by Rust Statistics.

A.3What version of Rust is run on [Latam] Koala Rust?

[Latam] Koala Rust is running Rust network protocol 2634 and build 167058 on the Linux operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4What schedule does [Latam] Koala Rust follow for wipes?

There are not yet enough recorded wipes for [Latam] Koala Rust to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 24 days 11 hours have passed since the current world was generated.

A.5How would you describe wipe day on [Latam] Koala Rust?

The average busiest point of recent wipes was 2 players. The crowd reached its maximum 14 hours after the latest wipe.

Population

A.6What is the rank of [Latam] Koala Rust among Rust servers?

Ranked by player hours across seven days, [Latam] Koala Rust holds #15,849, in the top 72% of all ranked servers.

A.7At what level does [Latam] Koala Rust operate in terms of players?

[Latam] Koala Rust is not online now; 17 days 21 hours have passed since it was last seen.

Tags and filters

A.8What is the meaning of the tags on [Latam] Koala Rust?

Tags from [Latam] Koala Rust, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp50 (Max players): It offers 50 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167058 (Build): This server runs game build 167058; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can [Latam] Koala Rust be found among the Rust Statistics lists and filters?

The Rust Statistics lists that [Latam] Koala Rust fits are: Modded Rust servers. It appears under the following filters on the server list: Region: South America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and map

A.10Which settings and rules are in force on [Latam] Koala Rust?

The name of [Latam] Koala Rust states no gather rate. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. It appears under Modded in the browser: the game is changed by plugins or settings. Plugins number Oxide on this server. The server has VAC on, Valve's anti-cheat.

A.11What map is in use on [Latam] Koala Rust?

Generated by the game from seed 2100586541, the procedural map on [Latam] Koala Rust measures 3,500. Because size and seed determine the map, RustMaps can show it, linked from this page. Under map name, it gives Custom Map.

How to join

A.12What is the process for joining [Latam] Koala Rust?

Press F1 inside Rust to open the console and enter client.connect 187.127.20.174:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp50Max players. It offers 50 slots.
ts8Group limit. The team cap is 8, which is the game default.
v2634Protocol. Your game must run protocol 2634 to connect.
cs167058Build. This server runs game build 167058.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.