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Aussie PvE | Modded | AU/OCE

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 27d ago · 187.14.93.92:28115

Abstract

We describe the public Rust server Aussie PvE | Modded | AU/OCE, reached at 187.14.93.92:28115. It is offline at the last check, against a seven-day mean of 01. It ranks #16,019 of all servers, the top 69%. It last wiped 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/1000% full
In the queue0no queue
Seven-day mean0peak –
Rank2#16,019top 69%
Last wipe27d agono schedule published
Next wipe37d 15hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k30 Sep2 Oct3 Oct5 Oct6 Oct8 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: force wipes only

The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak0players, last three wipes
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:007d 15hforce wipefw
Thu 3 Dec, 19:0035d 15hforce wipefw
No hourly players around its wipes yet.
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 1 Oct, 21:25fw27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 5: The server's published settings.
Address187.14.93.92:28115
Region–
Max players100
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 21:25 UTC
Hostname–
First seen30 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are Australian and NZ Rust servers [2], modded servers by player count [3] and upcoming Rust wipes [4].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
vanilla +OC · groups of 16+ · monthly · 1 on average0/75
Rustafied.com - AU MainOC · groups of 16+ · weekly · 147 on average24/100
Rustafied.com - AU MondayOC · groups of 16+ · weekly · 120 on average75/100
Rustopia.gg - AU MainOC · groups of 12+ · weekly · 60 on average10/150
Rustafied.com - AU LongOC · groups of 16+ · monthly · 31 on average13/100
Rustafied.com - AU FridayOC · groups of 16+ · weekly · 29 on average4/100

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of Aussie PvE | Modded | AU/OCE?

Its name points to Oceania, though Aussie PvE | Modded | AU/OCE publishes no region tag. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 187.14.93.92:28115.

A.2What is the reliability of Aussie PvE | Modded | AU/OCE, and is it online?

Aussie PvE | Modded | AU/OCE is currently offline, with the last sighting 27 days 5 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. Its first appearance in Rust Statistics's records is 30 September 2026.

A.3What is the Rust version for Aussie PvE | Modded | AU/OCE?

The version of Rust on Aussie PvE | Modded | AU/OCE is network protocol 2634 and build 166494, and the operating system is Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.4What schedule does Aussie PvE | Modded | AU/OCE follow for wipes?

Once a month, Aussie PvE | Modded | AU/OCE wipes in line with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe occurs, and that is when every Rust server, including this one, next wipes. The current world has been running for 27 days 5 hours.

A.5How would you describe wipe day on Aussie PvE | Modded | AU/OCE?

Across its recent wipes, the average peak population was 0 players. The crowd reached its maximum 0 hours after the latest wipe.

Population

A.6How does Aussie PvE | Modded | AU/OCE compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts Aussie PvE | Modded | AU/OCE at #16,019, within the top 69% of ranked servers.

A.7How would you characterise the player activity on Aussie PvE | Modded | AU/OCE?

At this moment Aussie PvE | Modded | AU/OCE is offline, having last been seen 27 days 5 hours ago.

Tags and filters

A.8What is the meaning of the tags on Aussie PvE | Modded | AU/OCE?

Tags from Aussie PvE | Modded | AU/OCE, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp100 (Max players): 100 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs166494 (Build): This server runs game build 166494; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can Aussie PvE | Modded | AU/OCE be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Aussie PvE | Modded | AU/OCE: Rust servers in Oceania and Modded Rust servers. These filters on the server list return it: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and map

A.10Under what rules and settings does Aussie PvE | Modded | AU/OCE operate?

Its name carries no gather rate for Aussie PvE | Modded | AU/OCE. The group cap is 8 players, which is the default in the game. The mode is survival, which means the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. The plugin count is Oxide. The server has VAC on, Valve's anti-cheat.

A.11What map is in use on Aussie PvE | Modded | AU/OCE?

On Aussie PvE | Modded | AU/OCE the terrain is procedural, built by the game itself.

How to join

A.12What is the process for joining Aussie PvE | Modded | AU/OCE?

Enter client.connect 187.14.93.92:28115 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp100,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp100Max players. 100 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2634Protocol. The game protocol is 2634; your client must match it to join.
cs166494Build. This server runs game build 166494.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Australian and NZ Rust servers. ruststatistics.org/top-au-rust-servers.
  3. [3]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.