Navezgame
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 37d ago · 187.14.97.23:28015
Abstract
We describe the public Rust server Navezgame, reached at 187.14.97.23:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #14,799 of all servers. It last wiped 40d ago.
Keywordsteams off modded oxide hardcore
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 187.14.97.23:28015 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | teams off |
| Wipe schedule | – |
| Last wipe | 17 Sep 2026, 15:13 UTC |
| Hostname | – |
| First seen | 20 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| TheLastOfRust Hardcore PvE Zombie Survivalno group limit · 8 on average | 1/100 |
| Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | RNA · no group limit · biweekly · 3 on average | 0/50 |
| Alone & AfraidOC · no group limit · biweekly · 2 on average | 3/50 |
| [BR/LATAM] Evolution PVE | Hardcore Zombie SurvivalSA · groups of 15+ · biweekly · 2 on average | 0/50 |
| TheLastOfRust Premium Hardcore PvE Zombie Survivalno group limit · 2 on average | 4/100 |
| ShockRust | Blue | NoLimitno group limit · 156 on average | 188/500 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What location does Navezgame have?
No region is published by Navezgame. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 187.14.97.23:28015.
A.2What is the reliability of Navezgame, and is it online?
Right now, Navezgame is offline, and the last time it was seen was 37 days 23 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. The first record of it by Rust Statistics dates to 20 September 2026.
A.3What version of Rust is run on Navezgame?
Navezgame is running Rust network protocol 2633 and build 162929 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.4On what cycle does Navezgame wipe?
The record of Navezgame's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 40 days 22 hours.
Player count
A.5How does Navezgame compare with other Rust servers in the rankings?
Ranked by player hours across seven days, Navezgame holds #14,799, in the top – of all ranked servers.
A.6What is the population level of Navezgame?
Navezgame is not online now; 37 days 23 hours have passed since it was last seen.
Tags and filters
A.7What do the tags associated with Navezgame signify?
Tags from Navezgame, read by the game's server browser, are gmhardcore (Game mode): A harsher ruleset, hardcore; mp1 (Max players): The slot count is 1; ts0 (Group limit): The server does not allow teams; v2633 (Protocol): Your game must run protocol 2633 to connect; cs162929 (Build): The game build is 162929; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.8Where can Navezgame be found among the Rust Statistics lists and filters?
Modded Rust servers are the Rust Statistics lists that Navezgame fits. You will find it on the server list filtered by: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.
Rules, settings, map
A.9Under what rules and settings does Navezgame operate?
The name of Navezgame states no gather rate. No group limit is published. The mode is hardcore, which means Facepunch's most demanding mode. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. Oxide plugins are running. VAC is active: that is Valve's anti-cheat.
A.10What map is in use on Navezgame?
On Navezgame the terrain is procedural, built by the game itself.
Connection
A.11How do you connect to Navezgame?
Press F1 inside Rust to open the console and enter client.connect 187.14.97.23:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp1,ptrak,$r?,v2633,gmhardcore,cs162929,ts0,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmhardcore | Game mode. A harsher ruleset, hardcore. |
mp1 | Max players. The slot count is 1. |
ts0 | Group limit. The server does not allow teams. |
v2633 | Protocol. Your game must run protocol 2633 to connect. |
cs162929 | Build. The game build is 162929. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. The region code is unset. |
| Mods and access | |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.