Test Server RaidSim
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 40d ago · 187.15.104.106:28021
Abstract
We describe the public Rust server Test Server RaidSim, reached at 187.15.104.106:28021. It is offline at the last check, against a seven-day mean of 01. It ranks #15,406 of all servers. It last wiped 40d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 187.15.104.106:28021 |
|---|---|
| Region | – |
| Max players | 3 |
| Group limit | 100 max |
| Wipe schedule | – |
| Last wipe | 18 Sep 2026, 15:02 UTC |
| Hostname | – |
| First seen | 18 Sep 2026 |
| Map | discord.gg/raidsim |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and predicted wipe schedule [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 149 on average | 143/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 122/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average | 184/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average | 78/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average | 7/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 18/1000 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1In which location is Test Server RaidSim based?
No region is published by Test Server RaidSim. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 187.15.104.106:28021.
A.2How reliable is Test Server RaidSim, and is it currently online?
Test Server RaidSim is currently offline, with the last sighting 40 days 17 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. Its first appearance in Rust Statistics's records is 18 September 2026.
A.3What version of Rust is run on Test Server RaidSim?
Test Server RaidSim is running Rust network protocol 2633 and build 162929 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.4What schedule does Test Server RaidSim follow for wipes?
Too few wipes by Test Server RaidSim have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 40 days 19 hours have passed since the current world was generated.
Player count
A.5What position does Test Server RaidSim occupy in the ranking of Rust servers?
Ranked by player hours across seven days, Test Server RaidSim holds #15,406, in the top – of all ranked servers.
A.6What is the population level of Test Server RaidSim?
Test Server RaidSim is not online now; 40 days 17 hours have passed since it was last seen.
Tags and filters
A.7What is the meaning of the tags on Test Server RaidSim?
Tags from Test Server RaidSim, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp3 (Max players): It offers 3 slots; ts100 (Group limit): Teams are capped at 100; v2633 (Protocol): Your game must run protocol 2633 to connect; cs162929 (Build): This server runs game build 162929; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.8Where can Test Server RaidSim be found among the Rust Statistics lists and filters?
The Rust Statistics lists that Test Server RaidSim fits are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules, settings, map
A.9Under what rules and settings does Test Server RaidSim operate?
Its name carries no gather rate for Test Server RaidSim. 100 players is the cap on a group. The mode is survival, which means the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. Plugins or settings change the game; the browser files it under Modded. Plugins number Oxide on this server. The server has VAC on, Valve's anti-cheat.
How to join
A.10How do you connect to Test Server RaidSim?
Enter client.connect 187.15.104.106:28021 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp3,ptrak,$r?,v2633,gmrust,cs162929,ts100,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp3 | Max players. It offers 3 slots. |
ts100 | Group limit. Teams are capped at 100. |
v2633 | Protocol. Your game must run protocol 2633 to connect. |
cs162929 | Build. This server runs game build 162929. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. The region code is unset. |
| Mods and access | |
^o | Oxide. Oxide (uMod), a plugin framework, runs on this server. |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.