Test Server RaidSim
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 23d ago · 187.15.105.76:28021
Abstract
We describe the public Rust server Test Server RaidSim, reached at 187.15.105.76:28021. It is offline at the last check, against a seven-day mean of 01. It ranks #15,962 of all servers, the top 71%. It last wiped 23d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 187.15.105.76:28021 |
|---|---|
| Region | – |
| Max players | 3 |
| Group limit | 100 max |
| Wipe schedule | – |
| Last wipe | 5 Oct 2026, 09:12 UTC |
| Hostname | – |
| First seen | 5 Oct 2026 |
| Map | discord.gg/raidsim |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and predicted wipe schedule [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 157 on average | 205/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average | 121/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average | 183/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average | 126/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average | 19/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 50/1000 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What location does Test Server RaidSim have?
There is no region published for Test Server RaidSim. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 187.15.105.76:28021.
A.2How reliable is Test Server RaidSim, and is it currently online?
Right now, Test Server RaidSim is offline, and the last time it was seen was 23 days 5 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. It was first observed on 5 October 2026 by Rust Statistics.
A.3What version of Rust is run on Test Server RaidSim?
The version of Rust on Test Server RaidSim is network protocol 2634 and build 166494, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.4What schedule does Test Server RaidSim follow for wipes?
There are not yet enough recorded wipes for Test Server RaidSim to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 23 days 10 hours.
Player count
A.5What is the rank of Test Server RaidSim among Rust servers?
The seven-day player-hours ranking puts Test Server RaidSim at #15,962, within the top 71% of ranked servers.
A.6At what level does Test Server RaidSim operate in terms of players?
Test Server RaidSim is not online now; 23 days 5 hours have passed since it was last seen.
Tags, lists
A.7What is the meaning of the tags on Test Server RaidSim?
Tags from Test Server RaidSim, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp3 (Max players): 3 slots are available; ts100 (Group limit): 100 is the maximum team size; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.8Where can Test Server RaidSim be found among the Rust Statistics lists and filters?
These Rust Statistics lists include Test Server RaidSim: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and map
A.9Under what rules and settings does Test Server RaidSim operate?
Its name carries no gather rate for Test Server RaidSim. The team limit is 100 players. The mode is survival, which means gather, build and raid: the standard game. Players may raid and fight one another. The server browser lists it as Modded, where plugins or settings alter the game. Oxide plugins are running. The server has VAC on, Valve's anti-cheat.
Connection
A.10How do you connect to Test Server RaidSim?
Press F1 inside Rust to open the console and enter client.connect 187.15.105.76:28021. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp3,ptrak,$r?,v2634,gmrust,cs166494,ts100,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp3 | Max players. 3 slots are available. |
ts100 | Group limit. 100 is the maximum team size. |
v2634 | Protocol. Joining requires the same game version: protocol 2634. |
cs166494 | Build. The game build is 166494. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. The region code is unset. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.