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DarkStyle's Carbon Test Server

Rust Statistics

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Offline · checked 27d ago · 187.190.39.34:28505

Abstract

We describe the public Rust server DarkStyle's Carbon Test Server, reached at 187.190.39.34:28505. It is offline at the last check, against a seven-day mean of 01. It ranks #13,832 of all servers, the top 61%. It last wiped 29d ago.

Keywordsmodded carbon

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/502% full
In the queue0no queue
Seven-day mean0peak –
Rank2#13,832top 61%
Last wipe29d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 61% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap5.7 daysbetween real wipes
On rhythm0%of its recent wipes
Wipe-day peak1players, last three wipes
Crowd held50%else halves by day 8
Wed 30 SepMon 28 SepSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Wed 30 Sep, 17:3529d ago 1 – running 0
Mon 28 Sep, 08:5131d ago 1 held half 2.4 d 1
Sat 19 Sep, 07:4040d ago 1 halved by day 8 9 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 4: The server's published settings.
Address187.190.39.34:28505
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe30 Sep 2026, 17:35 UTC
Hostname–
First seen14 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and predicted wipe schedule [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average21/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average132/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 121 on average36/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average10/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average44/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average182/215

Appendix AQuick answers

From the figures on this page.

Server details

A.1What is the location of DarkStyle's Carbon Test Server?

A region is not published by DarkStyle's Carbon Test Server. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 187.190.39.34:28505.

A.2How reliable is DarkStyle's Carbon Test Server, and is it currently online?

Right now, DarkStyle's Carbon Test Server is offline, and the last time it was seen was 27 days 4 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. The first record of it by Rust Statistics dates to 14 September 2026.

A.3What is the Rust version for DarkStyle's Carbon Test Server?

Rust network protocol 2634 and build 166586 is the version that DarkStyle's Carbon Test Server runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.4What schedule does DarkStyle's Carbon Test Server follow for wipes?

Prediction of the next wipe is impossible for DarkStyle's Carbon Test Server, which wipes irregularly. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 29 days 7 hours.

A.5How would you describe wipe day on DarkStyle's Carbon Test Server?

The average busiest point of recent wipes was 1 players. The crowd reached its maximum 1 hours after the latest wipe. The crowd stayed above half its peak until the next wipe in 50% of recent wipes. In the other cases, the population fell below half by day 8.

Population

A.6What position does DarkStyle's Carbon Test Server occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts DarkStyle's Carbon Test Server at #13,832, within the top 61% of ranked servers.

A.7At what level does DarkStyle's Carbon Test Server operate in terms of players?

DarkStyle's Carbon Test Server is not online now; 27 days 4 hours have passed since it was last seen.

Tags, lists

A.8How should the tags on DarkStyle's Carbon Test Server be interpreted?

gmrust (Game mode): Rust survival, in its standard form; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): Plugins run through Carbon: these are the tags DarkStyle's Carbon Test Server publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can DarkStyle's Carbon Test Server be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that DarkStyle's Carbon Test Server fits. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Rules, settings, map

A.10Under what rules and settings does DarkStyle's Carbon Test Server operate?

Its name carries no gather rate for DarkStyle's Carbon Test Server. The group cap is 8 players, which is the default in the game. survival is the game mode here; gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. Carbon plugins are running. The server has VAC on, Valve's anti-cheat.

A.11What is the map for DarkStyle's Carbon Test Server?

On DarkStyle's Carbon Test Server the terrain is procedural, built by the game itself.

Connection

A.12What steps are required to join DarkStyle's Carbon Test Server?

Press F1 inside Rust to open the console and enter client.connect 187.190.39.34:28505. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2634,gmrust,cs166586,ts8,^z,^y.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp50Max players. 50 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2634Protocol. Joining requires the same game version: protocol 2634.
cs166586Build. The game build is 166586.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.
Mods and access
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
^yCarbon. Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.