EREN PvE DEV
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 38d ago · 188.119.31.186:28505
Abstract
We describe the public Rust server EREN PvE DEV, reached at 188.119.31.186:28505. It is offline at the last check, against a seven-day mean of 01. It ranks #15,481 of all servers, the top 67%. It last wiped 39d ago.
Keywordsmodded carbon
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 67% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sun 20 Sep, 02:4839d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 188.119.31.186:28505 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 20 Sep 2026, 02:48 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 150 on average | 15/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 121/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 121 on average | 28/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average | 9/700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average | 38/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average | 156/200 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What is the location of EREN PvE DEV?
A region is not published by EREN PvE DEV. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 188.119.31.186:28505 is its address.
A.2How reliable is EREN PvE DEV, and is it currently online?
EREN PvE DEV is currently offline, with the last sighting 38 days 7 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. It was first observed on 13 September 2026 by Rust Statistics.
A.3What version of Rust is run on EREN PvE DEV?
Rust network protocol 2633 and build 163207 is the version that EREN PvE DEV runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.4On what cycle does EREN PvE DEV wipe?
Too few wipes by EREN PvE DEV have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 39 days 22 hours ago.
A.5What happens on EREN PvE DEV when wipe day arrives?
Across its recent wipes, the average peak population was 1 players. The crowd reached its maximum 0 hours after the latest wipe.
Player count
A.6How does EREN PvE DEV compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts EREN PvE DEV at #15,481, within the top 67% of ranked servers.
A.7At what level does EREN PvE DEV operate in terms of players?
The last recorded sighting of EREN PvE DEV was 38 days 7 hours ago; it is offline now.
Tags and filters
A.8What do the tags associated with EREN PvE DEV signify?
Tags from EREN PvE DEV, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2633 (Protocol): Joining requires the same game version: protocol 2633; cs163207 (Build): The game build is 163207; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): This server uses Carbon for its plugins. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.9Where can EREN PvE DEV be found among the Rust Statistics lists and filters?
Modded Rust servers are the Rust Statistics lists that EREN PvE DEV fits. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Settings and map
A.10What are the settings and rules that govern EREN PvE DEV?
Its name carries no gather rate for EREN PvE DEV. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. The plugin count is Carbon. VAC is active: that is Valve's anti-cheat.
A.11On which map does EREN PvE DEV take place?
A procedural map, generated by the game, is what EREN PvE DEV runs.
Connection
A.12What steps are required to join EREN PvE DEV?
Press F1 inside Rust to open the console and enter client.connect 188.119.31.186:28505. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2633,gmrust,cs163207,ts8,^z,^y.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp50 | Max players. 50 slots are available. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2633 | Protocol. Joining requires the same game version: protocol 2633. |
cs163207 | Build. The game build is 163207. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. No region code is set. |
| Mods and access | |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
^y | Carbon. This server uses Carbon for its plugins. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.