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[ESP] [PVP/PVE] RustZ Invasion Zombie

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Online · checked 9m ago · 188.165.197.71:28015

Abstract

We describe the public Rust server [ESP] [PVP/PVE] RustZ Invasion Zombie, reached at 188.165.197.71:28015 and hosted in EU. At the last check it held 0 of 50 places, against a seven-day mean of 0 and a peak of 11. It ranks #11,049 of all servers, the top 50%, and #2304 in EU. It last wiped 28d ago on a published biweekly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsbiweekly wipes modded oxide pve

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak 1, 48 h peak 1
Rank2#11,049top 50%; #2304 in EU
Last wipe28d agobiweekly schedule
Next wipe36d 19hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75100:0009:0019:0004:0013:0022:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
025507510000:0009:0019:0004:0013:0022:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 50% of all ranked servers, the top 79% in EU. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: from its schedule tag

The next wipe is expected Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak1players, last three wipes
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:006d 19hforce wipefw
Thu 12 Nov, 19:1813d 19hits own schedule
Thu 26 Nov, 19:1827d 19hits own schedule
Thu 3 Dec, 19:0034d 19hforce wipefw
Thu 10 Dec, 19:1841d 19hits own schedule
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 1 Oct, 19:18fw28d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of [ESP] [PVP/PVE] RustZ Invasion Zombie
Figure 5: The map: Procedural Map, size 4500, seed 798468631. Open on RustMaps.
Table 5: The server's published settings.
Address188.165.197.71:28015
RegionEU
Max players50
Group limit8, the default
Wipe schedulebiweekly
Last wipe1 Oct 2026, 19:18 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size4500
Seed798468631

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are europe region filter [2], modded servers by player count [3], pve wipes and settings [4], zombie server list [5] and predicted wipe schedule [6].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 242 on average169/2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 49 on average20/100
RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 26 on average5/200
[EU/US] RustyWasteland PVE | Fun Week | Zombies | RaidBasesEU · groups of 10+ · biweekly · 26 on average39/100
[ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOMEEU · groups of 8+ · biweekly · 25 on average66/100
PvE Rust-Z {х1-х5} Quest/Eco/Zombie/EventsEU · groups of 8+ · biweekly · 24 on average20/100

Appendix AQuick answers

From the figures on this page.

About the server

A.1Is the performance of [ESP] [PVP/PVE] RustZ Invasion Zombie smooth?

Over the past 48 hours, it ran at an average of 77 server fps, with a low of 63. The highest number of entities it carried was 179,062, comprising buildings, deployables and all other objects. Its highest memory usage was 4,527 MB. When fps is low and entity count climbs, players feel lag.

A.2What location does [ESP] [PVP/PVE] RustZ Invasion Zombie have?

The EU tag places [ESP] [PVP/PVE] RustZ Invasion Zombie in Europe, as it lists itself. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 188.165.197.71:28015.

A.3What is the reliability of [ESP] [PVP/PVE] RustZ Invasion Zombie, and is it online?

At the present moment, [ESP] [PVP/PVE] RustZ Invasion Zombie is online. The uptime it reports indicates a restart about 18 hours ago. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. It was first observed on 13 September 2026 by Rust Statistics.

A.4What is the Rust version for [ESP] [PVP/PVE] RustZ Invasion Zombie?

The version of Rust on [ESP] [PVP/PVE] RustZ Invasion Zombie is network protocol 2635 and build 168909, and the operating system is Linux. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.5What schedule does [ESP] [PVP/PVE] RustZ Invasion Zombie follow for wipes?

Because too few wipes of [ESP] [PVP/PVE] RustZ Invasion Zombie are recorded to confirm the schedule, the tag governs the prediction. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; this server's next wipe is then. 28 days 4 hours have passed since the current world was generated. A fortnightly wipe schedule appears in its tags.

A.6What happens on [ESP] [PVP/PVE] RustZ Invasion Zombie when wipe day arrives?

Across its recent wipes, the average peak population was 1 players. The peak on the latest wipe came 1 hours after it began.

Player count

A.7How does [ESP] [PVP/PVE] RustZ Invasion Zombie compare with other Rust servers in the rankings?

The seven-day player-hours ranking gives [ESP] [PVP/PVE] RustZ Invasion Zombie #11,049, in the top 50% of ranked servers and #2,304 in Europe.

A.8At what level does [ESP] [PVP/PVE] RustZ Invasion Zombie operate in terms of players?

At this moment 0 players are on [ESP] [PVP/PVE] RustZ Invasion Zombie, which has 50 slots in total. The peak over seven days is 1, against an average of 0. The busiest hour of the last 48 is 11:00 UTC, averaging 0 players.

Tags, lists

A.9How should the tags on [ESP] [PVP/PVE] RustZ Invasion Zombie be interpreted?

gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks the server wipes; ^p (PvE): The threat is the world, not other players; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game; EU (Europe): Europe is the region it appears under in the server browser: these are the tags [ESP] [PVP/PVE] RustZ Invasion Zombie publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.10Where can [ESP] [PVP/PVE] RustZ Invasion Zombie be found among the Rust Statistics lists and filters?

The Rust Statistics lists that [ESP] [PVP/PVE] RustZ Invasion Zombie fits are: European Rust servers, Modded Rust servers, Rust PvE servers: live list and Rust servers named for zombies. These filters on the server list return it: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Settings and map

A.11Which settings and rules are in force on [ESP] [PVP/PVE] RustZ Invasion Zombie?

Its name carries no gather rate for [ESP] [PVP/PVE] RustZ Invasion Zombie. The group cap is 8 players, which is the default in the game. Listed as pve, the game mode is no player-versus-player fighting. Plugins or settings change the game; the browser files it under Modded. Plugins number Oxide on this server. VAC is active: that is Valve's anti-cheat.

A.12What is the map for [ESP] [PVP/PVE] RustZ Invasion Zombie?

Generated by the game from seed 798468631, the procedural map on [ESP] [PVP/PVE] RustZ Invasion Zombie measures 4,500. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

Connection

A.13How do you connect to [ESP] [PVP/PVE] RustZ Invasion Zombie?

Enter client.connect 188.165.197.71:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. The website for this server is http://www.gameservers.es.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts8,^o^z.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp50Max players. The slot count is 50.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. The game build is 168909.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.
Wipe schedule
^bBiweekly. Every two weeks the server wipes.
Gameplay
^pPvE. The threat is the world, not other players.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. Modded listing: plugins or settings modify the game.
Region
EUEurope. Europe is the region it appears under in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Europe region filter. ruststatistics.org/top-eu-rust-servers.
  3. [3]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Pve wipes and settings. ruststatistics.org/top-rust-pve-servers.
  5. [5]Rust Statistics. Zombie server list. ruststatistics.org/top-rust-zombie-servers.
  6. [6]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.