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E-SURVIVAL Dev

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 43d ago · 188.168.17.60:28025

Abstract

We describe the public Rust server E-SURVIVAL Dev, reached at 188.168.17.60:28025. It is offline at the last check, against a seven-day mean of 01. It ranks #14,143 of all servers. It last wiped 43d ago.

Keywordstrio modded carbon

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/1010% full
In the queue0no queue
Seven-day mean0peak –
Rank2#14,143no region published
Last wipe43d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address188.168.17.60:28025
Region–
Max players10
Group limittrio
Wipe schedule–
Last wipe15 Sep 2026, 15:20 UTC
Hostname–
First seen15 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust servers for teams of three [2], modded server list with rates [3] and next Rust wipe times [4].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
RustSpain.com | EU Trio MondaysEU · trio · weekly · 64 on average58/200
QS『可乐』10.28/5倍/养老/三人/萌新礼包EA · trio · weekly · 22 on average28/100
GORILA.RU Random Item Jump (Random Item)trio · weekly · 19 on average19/200
404 RUST SOLO/DUO/TRIO | ВТ | ДЛЯ НОВИЧКОВ 27.10EU · trio · monthly · 16 on average25/550
404 RUST SOLO/DUO/TRIO | СБ | ДЛЯ НОВИЧКОВ 24.10EU · trio · monthly · 15 on average1/550
404 RUST SOLO/DUO/TRIO | ПН | ДЛЯ НОВИЧКОВ 26.10EU · trio · monthly · 11 on average9/550

Appendix AQuick answers

From the figures on this page.

About the server

A.1In which location is E-SURVIVAL Dev based?

There is no region published for E-SURVIVAL Dev. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 188.168.17.60:28025.

A.2What is the reliability of E-SURVIVAL Dev, and is it online?

E-SURVIVAL Dev is currently offline, with the last sighting 43 days 18 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. Its first appearance in Rust Statistics's records is 15 September 2026.

A.3What version of Rust is run on E-SURVIVAL Dev?

Rust network protocol 2633 and build 163794 is the version that E-SURVIVAL Dev runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.4When are wipes carried out on E-SURVIVAL Dev?

The record of E-SURVIVAL Dev's wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 43 days 18 hours ago.

Player count

A.5What position does E-SURVIVAL Dev occupy in the ranking of Rust servers?

Ranked by player hours across seven days, E-SURVIVAL Dev holds #14,143, in the top – of all ranked servers.

A.6How would you characterise the player activity on E-SURVIVAL Dev?

The last recorded sighting of E-SURVIVAL Dev was 43 days 18 hours ago; it is offline now.

Tags and filters

A.7How should the tags on E-SURVIVAL Dev be interpreted?

The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): 10 slots are available; ts3 (Group limit): Teams are capped at 3; v2633 (Protocol): Joining requires the same game version: protocol 2633; cs163794 (Build): This server runs game build 163794; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): This server uses Carbon for its plugins, which E-SURVIVAL Dev publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.8Where can E-SURVIVAL Dev be found among the Rust Statistics lists and filters?

These Rust Statistics lists include E-SURVIVAL Dev: Modded Rust servers and Rust servers with a group limit of three. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Trio.

Rules, settings, map

A.9What are the settings and rules that govern E-SURVIVAL Dev?

No gather rate appears in the name of E-SURVIVAL Dev. A maximum of 3 players per group applies, as trio. The mode is survival, which means the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. Plugins number Carbon on this server. VAC is active: that is Valve's anti-cheat.

A.10What is the map for E-SURVIVAL Dev?

On E-SURVIVAL Dev the terrain is procedural, built by the game itself.

How to join

A.11How do you connect to E-SURVIVAL Dev?

Enter client.connect 188.168.17.60:28025 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts3,^z,^y.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp10Max players. 10 slots are available.
ts3Group limit. Teams are capped at 3.
v2633Protocol. Joining requires the same game version: protocol 2633.
cs163794Build. This server runs game build 163794.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. The region code is unset.
Mods and access
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
^yCarbon. This server uses Carbon for its plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust servers for teams of three. ruststatistics.org/top-trio-rust-servers.
  3. [3]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.