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Test server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 31d ago · 188.17.185.242:28015

Abstract

We describe the public Rust server Test server, reached at 188.17.185.242:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #14,550 of all servers, the top 61%. It last wiped 85d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/1100% full
In the queue0no queue
Seven-day mean0peak –
Rank2#14,550top 61%
Last wipe85d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 61% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Custom map, no picture published
Figure 4: The map: discord.gg/YdACN58PTK.
Table 3: The server's published settings.
Address188.17.185.242:28015
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe4 Aug 2026, 11:42 UTC
Hostname–
First seen27 Sep 2026
Mapdiscord.gg/YdACN58PTK
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and upcoming Rust wipes [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 154 on average15/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average123/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average31/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average14/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average5/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average1/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does Test server have?

No region is published by Test server. Rust Statistics does not look up the machine's location; it shows where the server says it is. 188.17.185.242:28015 is its address.

A.2What is the reliability of Test server, and is it online?

Test server is currently offline, with the last sighting 31 days 13 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. It was first observed on 27 September 2026 by Rust Statistics.

A.3What version of Rust is run on Test server?

Test server is running Rust network protocol 2633 and build 163207 on the Windows operating system. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.4When are wipes carried out on Test server?

Too few wipes by Test server have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 85 days 15 hours have passed since the current world was generated.

Population

A.5How does Test server compare with other Rust servers in the rankings?

Ranked by player hours across seven days, Test server holds #14,550, in the top 61% of all ranked servers.

A.6At what level does Test server operate in terms of players?

At this moment Test server is offline, having last been seen 31 days 13 hours ago.

Tags and filters

A.7How should the tags on Test server be interpreted?

gmrust (Game mode): Survival on standard Rust rules; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163207 (Build): The game build is 163207; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game: these are the tags Test server publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.8Where can Test server be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Test server fits are: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and map

A.9What are the settings and rules that govern Test server?

Its name carries no gather rate for Test server. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gather, build and raid: the standard game. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

How to join

A.10What steps are required to join Test server?

Press F1 inside Rust to open the console and enter client.connect 188.17.185.242:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp1,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp1Max players. 1 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2633Protocol. Your game must run protocol 2633 to connect.
cs163207Build. The game build is 163207.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.