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Test

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 19d ago · 188.19.102.77:28015

Abstract

We describe the public Rust server Test, reached at 188.19.102.77:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,604 of all servers, the top 61%. It last wiped 27d ago on a published biweekly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsbiweekly wipes modded oxide pve

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/2000% full
In the queue0no queue
Seven-day mean0peak –
Rank2#13,604top 61%
Last wipe27d agobiweekly schedule
Next wipe37d 11hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 61% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k6 Oct8 Oct10 Oct12 Oct14 Oct16 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: from its schedule tag

The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap2.2 daysbetween real wipes
Wipe-day peak1players, last three wipes
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:007d 11hforce wipefw
Thu 19 Nov, 20:5221d 13hits own schedule
Thu 3 Dec, 19:0035d 11hforce wipefw
Thu 8 OctTue 6 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 8 Oct, 20:5220d ago 1 – running 0
Tue 6 Oct, 16:0022d ago 1 – 2.2 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Custom map, no picture published
Figure 5: The map: Custom Map.
Table 5: The server's published settings.
Address188.19.102.77:28015
Region–
Max players200
Group limit10 max
Wipe schedulebiweekly
Last wipe1 Oct 2026, 18:06 UTC
Hostname–
First seen6 Oct 2026
MapCustom Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2], live pve population [3] and predicted wipe schedule [4].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 252 on average165/2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 241 on average92/2000
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 106 on average54/200
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average54/200
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 50 on average25/100
Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 48 on average18/250

Appendix AQuick answers

From the figures on this page.

About the server

A.1In which location is Test based?

A region is not published by Test. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 188.19.102.77:28015 is its address.

A.2What is the reliability of Test, and is it online?

Test is currently offline, with the last sighting 19 days 11 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. The first record of it by Rust Statistics dates to 6 October 2026.

A.3What is the Rust version for Test?

Test is running Rust network protocol 2634 and build 167398 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.4What schedule does Test follow for wipes?

Because too few wipes of Test are recorded to confirm the schedule, the tag governs the prediction. On Thursday 5 November at 19:00 UTC the force wipe occurs, and that is when every Rust server, including this one, next wipes. 27 days 12 hours have passed since the current world was generated. The server's tags give a wipe schedule of every two weeks.

A.5How would you describe wipe day on Test?

The average busiest point of recent wipes was 1 players. The peak on the latest wipe came 1 hours after it began.

Population

A.6How does Test compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts Test at #13,604, within the top 61% of ranked servers.

A.7How would you characterise the player activity on Test?

The last recorded sighting of Test was 19 days 11 hours ago; it is offline now.

Tags and filters

A.8What do the tags associated with Test signify?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp200 (Max players): The slot count is 200; ts10 (Group limit): A team holds no more than 10; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): Build 167398 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^b (Biweekly): Every two weeks the server wipes; ^p (PvE): There is no player combat; the world supplies the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game, which Test publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can Test be found among the Rust Statistics lists and filters?

Modded Rust servers and Rust PvE servers: live list are the Rust Statistics lists that Test fits. These filters on the server list return it: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Rules, settings, map

A.10Which settings and rules are in force on Test?

Its name carries no gather rate for Test. A group holds at most 10 players. Listed as pve, the game mode is fighting other players is excluded. The server browser lists it as Modded, where plugins or settings alter the game. Oxide plugins are running. VAC is active: that is Valve's anti-cheat.

How to join

A.11How do you connect to Test?

Press F1 inside Rust to open the console and enter client.connect 188.19.102.77:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp200,ptrak,$r?,v2634,^b,^p,gmrust,cs167398,ts10,^o^z.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp200Max players. The slot count is 200.
ts10Group limit. A team holds no more than 10.
v2634Protocol. Your game must run protocol 2634 to connect.
cs167398Build. Build 167398 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. The region code is unset.
Wipe schedule
^bBiweekly. Every two weeks the server wipes.
Gameplay
^pPvE. There is no player combat; the world supplies the danger.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Live pve population. ruststatistics.org/top-rust-pve-servers.
  4. [4]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.