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Rust Shorts Studio - Local

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 1d ago · 188.190.43.8:28015

Abstract

We describe the public Rust server Rust Shorts Studio - Local, reached at 188.190.43.8:28015. It is offline at the last check, against a seven-day mean of 1 and a peak of 11. It ranks #13,822 of all servers, the top 62%. It last wiped 24d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/250% full
In the queue0no queue
Seven-day mean1peak 1, 48 h peak 1
Rank2#13,822top 62%
Last wipe24d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 62% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct13 Oct21 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap12 daysbetween real wipes
Wipe-day peak1players, last three wipes
Crowd held100%of its cycles kept half the crowd
Sun 4 OctTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sun 4 Oct, 11:2324d ago 1 – running 0
Tue 22 Sep, 11:4536d ago 1 held half 12 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 4: The server's published settings.
Address188.190.43.8:28015
Region–
Max players2
Group limit8, the default
Wipe schedule–
Last wipe4 Oct 2026, 11:23 UTC
Hostname–
First seen17 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and Rust wipe forecast [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 156 on average36/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average124/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average46/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average37/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average7/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average5/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does Rust Shorts Studio - Local have?

A region is not published by Rust Shorts Studio - Local. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 188.190.43.8:28015.

A.2How reliable is Rust Shorts Studio - Local, and is it currently online?

At the present moment, Rust Shorts Studio - Local is offline; it was last seen 38 hours ago. Its uptime over the last full days (7 days) was 1%, with 1 of 168 hours online. It was first observed on 17 September 2026 by Rust Statistics.

A.3What is the Rust version for Rust Shorts Studio - Local?

The version of Rust on Rust Shorts Studio - Local is network protocol 2635 and build 168909, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4On what cycle does Rust Shorts Studio - Local wipe?

There are not yet enough recorded wipes for Rust Shorts Studio - Local to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 24 days 13 hours have passed since the current world was generated.

A.5What happens on Rust Shorts Studio - Local when wipe day arrives?

Across its recent wipes, the average peak population was 1 players. The peak on the latest wipe came 0 hours after it began. The crowd stayed above half its peak until the next wipe in 100% of recent wipes.

Population

A.6What is the rank of Rust Shorts Studio - Local among Rust servers?

Ranked by player hours across seven days, Rust Shorts Studio - Local holds #13,822, in the top 62% of all ranked servers.

A.7At what level does Rust Shorts Studio - Local operate in terms of players?

The last recorded sighting of Rust Shorts Studio - Local was 38 hours ago; it is offline now. The peak over seven days is 1, against an average of 1. Averaging 1 players, 10:00 UTC was the busiest hour of the past 48.

Tags, lists

A.8How should the tags on Rust Shorts Studio - Local be interpreted?

Tags from Rust Shorts Studio - Local, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp2 (Max players): The slot count is 2; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can Rust Shorts Studio - Local be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Rust Shorts Studio - Local: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules, settings, map

A.10Which settings and rules are in force on Rust Shorts Studio - Local?

No gather rate appears in the name of Rust Shorts Studio - Local. At 8 players, the group limit equals the game's default. The mode is survival, which means gather, build and raid: the standard game. Players may raid and fight one another. The server browser lists it as Modded, where plugins or settings alter the game. Oxide plugins are running. VAC is active: that is Valve's anti-cheat.

A.11On which map does Rust Shorts Studio - Local take place?

The game generates the map on Rust Shorts Studio - Local; that format is procedural.

How to join

A.12How do you connect to Rust Shorts Studio - Local?

Press F1 inside Rust to open the console and enter client.connect 188.190.43.8:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp2Max players. The slot count is 2.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. The game build is 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.