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IKS[211 Devblog]

Rust Statistics

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Offline · checked 11d ago · 188.241.241.235:27015

Abstract

We describe the public Rust server IKS[211 Devblog], reached at 188.241.241.235:27015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,075 of all servers, the top 60%. It last wiped 17d ago.

Keywordsmodded

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/1010% full
In the queue0no queue
Seven-day mean0peak –
Rank2#13,075top 60%
Last wipe17d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 60% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Custom map, no picture published
Figure 4: The map: IKS_CustomMap_v5.
Table 3: The server's published settings.
Address188.241.241.235:27015
Region–
Max players10
Group limitnot published
Wipe schedule–
Last wipe12 Oct 2026, 21:51 UTC
Hostname–
First seen18 Oct 2026
MapIKS_CustomMap_v5
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2] and predicted wipe schedule [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 151 on average17/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average123/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 122 on average33/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average6/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 94 on average24/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average119/200

Appendix AQuick answers

From the figures on this page.

Server details

A.1In which location is IKS[211 Devblog] based?

No region is published by IKS[211 Devblog]. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 188.241.241.235:27015 is its address.

A.2What is the reliability of IKS[211 Devblog], and is it online?

Right now, IKS[211 Devblog] is offline, and the last time it was seen was 11 days 18 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. It was first observed on 18 October 2026 by Rust Statistics.

A.3What is the Rust version for IKS[211 Devblog]?

The version of Rust on IKS[211 Devblog] is network protocol 2164, and the operating system is Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4What schedule does IKS[211 Devblog] follow for wipes?

Too few wipes by IKS[211 Devblog] have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 17 days 4 hours ago.

Player count

A.5What position does IKS[211 Devblog] occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts IKS[211 Devblog] at #13,075, within the top 60% of ranked servers.

A.6What is the population level of IKS[211 Devblog]?

At this moment IKS[211 Devblog] is offline, having last been seen 11 days 18 hours ago.

Tags and filters

A.7What do the tags associated with IKS[211 Devblog] signify?

mp10 (Max players): It offers 10 slots; v2164 (Protocol): Joining requires the same game version: protocol 2164; oxide (Oxide): The plugin framework in use is Oxide (uMod); modded (Modded): Modded listing: plugins or settings modify the game; hb68d7370 (Custom tag): The owner or a plugin set this tag; it is not one of Rust's standard tags; stok (Custom tag): The owner or a plugin set this tag; it is not one of Rust's standard tags: these are the tags IKS[211 Devblog] publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can IKS[211 Devblog] be found among the Rust Statistics lists and filters?

These Rust Statistics lists include IKS[211 Devblog]: Modded Rust servers. You will find it on the server list filtered by: Type: Modded.

Settings and map

A.9Under what rules and settings does IKS[211 Devblog] operate?

Its name carries no gather rate for IKS[211 Devblog]. A group limit is absent from what the server publishes. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. VAC is inactive: the anti-cheat from Valve is off.

How to join

A.10What steps are required to join IKS[211 Devblog]?

Press F1 inside Rust to open the console and enter client.connect 188.241.241.235:27015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp10,v2164,hb68d7370,stok,oxide,modded.

Table 5: The server's tags and their meanings.
TagMeaning
Game
mp10Max players. It offers 10 slots.
v2164Protocol. Joining requires the same game version: protocol 2164.
Mods and access
oxideOxide. The plugin framework in use is Oxide (uMod).
moddedModded. Modded listing: plugins or settings modify the game.
Other
hb68d7370Custom tag. The owner or a plugin set this tag; it is not one of Rust's standard tags.
stokCustom tag. The owner or a plugin set this tag; it is not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.