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WindowsGSM - Server #2

Rust Statistics

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Offline · checked 24d ago · 188.255.171.116:28015

Abstract

We describe the public Rust server WindowsGSM - Server #2, reached at 188.255.171.116:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,980 of all servers, the top 71%. It last wiped 36d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,980top 71%
Last wipe36d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep3 Oct8 Oct12 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap8.6 daysbetween real wipes
Wipe-day peak2players, last three wipes
Crowd held0%else halves by day 3
Wed 23 SepMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Wed 23 Sep, 02:2036d ago 2 – running 1
Mon 14 Sep, 12:0745d ago 1 halved by day 3 8.6 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Custom map, no picture published
Figure 5: The map: Custom Map.
Table 4: The server's published settings.
Address188.255.171.116:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe23 Sep 2026, 02:20 UTC
Hostname–
First seen14 Sep 2026
MapCustom Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and predicted wipe schedule [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 151 on average150/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average134/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average191/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average93/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 88 on average216/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average344/350

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does WindowsGSM - Server #2 have?

There is no region published for WindowsGSM - Server #2. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 188.255.171.116:28015 is its address.

A.2How reliable is WindowsGSM - Server #2, and is it currently online?

At the present moment, WindowsGSM - Server #2 is offline; it was last seen 24 days 6 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. The first record of it by Rust Statistics dates to 14 September 2026.

A.3What version of Rust is run on WindowsGSM - Server #2?

Rust network protocol 2633 and build 163794 is the version that WindowsGSM - Server #2 runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4What schedule does WindowsGSM - Server #2 follow for wipes?

There are not yet enough recorded wipes for WindowsGSM - Server #2 to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 36 days 15 hours have passed since the current world was generated.

A.5What characterises wipe day on WindowsGSM - Server #2?

Across its recent wipes, the average peak population was 2 players. The crowd reached its maximum 0 hours after the latest wipe. For 0% of recent wipes, the population did not fall below half the peak before the next wipe. In the other cases, the population fell below half by day 3.

Player count

A.6What position does WindowsGSM - Server #2 occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts WindowsGSM - Server #2 at #15,980, within the top 71% of ranked servers.

A.7How would you characterise the player activity on WindowsGSM - Server #2?

The last recorded sighting of WindowsGSM - Server #2 was 24 days 6 hours ago; it is offline now.

Tags and filters

A.8What is the meaning of the tags on WindowsGSM - Server #2?

Tags from WindowsGSM - Server #2, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can WindowsGSM - Server #2 be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that WindowsGSM - Server #2 fits. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and map

A.10What are the settings and rules that govern WindowsGSM - Server #2?

No gather rate appears in the name of WindowsGSM - Server #2. The group cap is 8 players, which is the default in the game. The mode is survival, which means gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. It appears under Modded in the browser: the game is changed by plugins or settings. Plugins number Oxide on this server. The server has VAC on, Valve's anti-cheat.

How to join

A.11What steps are required to join WindowsGSM - Server #2?

Enter client.connect 188.255.171.116:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp50Max players. 50 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2633Protocol. The game protocol is 2633; your client must match it to join.
cs163794Build. The game build is 163794.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.