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Greyskull Solo PvE | 10x

Rust Statistics

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Offline · checked 25d ago · 188.27.180.247:28015

Abstract

We describe the public Rust server Greyskull Solo PvE | 10x, reached at 188.27.180.247:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,373 of all servers, the top 68%. It last wiped 25d ago.

Keywords10x gather modded oxide pve

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/10% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,373top 68%
Last wipe25d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 68% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k26 Sep29 Sep2 Oct5 Oct8 Oct11 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap6.8 daysbetween real wipes
Wipe-day peak1players, last three wipes
Crowd held100%of its cycles kept half the crowd
Sun 4 OctSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sun 4 Oct, 07:5225d ago 1 – running 0
Sun 27 Sep, 11:4732d ago 1 held half 6.8 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 4: The server's published settings.
Address188.27.180.247:28015
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe4 Oct 2026, 07:52 UTC
Hostname–
First seen26 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are servers with a 10x gather rate [2], modded server list with rates [3], rust pve servers [4] and Rust wipe forecast [5].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[EU] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases|EU · groups of 15+ · 10x · biweekly · 53 on average89/100
[US] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases| LoNA · groups of 15+ · 10x · biweekly · 44 on average30/100
[BR/LATAM] RustValley 10x PVE+ |Armas Lendarias| Raidable BasesSA · groups of 15+ · 10x · biweekly · 26 on average26/100
[EU] RustValley 10x PVE |#2| Legendary Weapons|RaidableBasesEU · groups of 15+ · 10x · biweekly · 19 on average30/100
[BR/LATAM] MASTERS | 10X PVE++ |ARMAS LENDÁRIAS|EPIC TOOLS|SA · groups of 8+ · 10x · biweekly · 10 on average6/100
[EU] RustValley 10x PVE |#3| Legendary Weapons|RaidableBasesEU · groups of 15+ · 10x · biweekly · 9 on average13/100

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does Greyskull Solo PvE | 10x have?

A region is not published by Greyskull Solo PvE | 10x. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 188.27.180.247:28015.

A.2What is the reliability of Greyskull Solo PvE | 10x, and is it online?

Greyskull Solo PvE | 10x is currently offline, with the last sighting 25 days 10 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. It was first observed on 26 September 2026 by Rust Statistics.

A.3What is the Rust version for Greyskull Solo PvE | 10x?

Greyskull Solo PvE | 10x is running Rust network protocol 2634 and build 166652 on the Linux operating system. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.4On what cycle does Greyskull Solo PvE | 10x wipe?

The record of Greyskull Solo PvE | 10x's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 25 days 11 hours.

A.5How would you describe wipe day on Greyskull Solo PvE | 10x?

The average busiest point of recent wipes was 1 players. The peak on the latest wipe came 0 hours after it began. Half the peak was sustained until the next wipe in 100% of recent wipes.

Population

A.6What position does Greyskull Solo PvE | 10x occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts Greyskull Solo PvE | 10x at #15,373, within the top 68% of ranked servers.

A.7At what level does Greyskull Solo PvE | 10x operate in terms of players?

At this moment Greyskull Solo PvE | 10x is offline, having last been seen 25 days 10 hours ago.

Tags, lists

A.8How should the tags on Greyskull Solo PvE | 10x be interpreted?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp1 (Max players): 1 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^p (PvE): There is no player combat; the world supplies the danger; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded, which Greyskull Solo PvE | 10x publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can Greyskull Solo PvE | 10x be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Greyskull Solo PvE | 10x: Rust statistics: 10x servers, Modded Rust servers and Rust PvE servers: live list. These filters on the server list return it: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.

Settings and map

A.10Under what rules and settings does Greyskull Solo PvE | 10x operate?

Greyskull Solo PvE | 10x sets gather to 10x, as the server name indicates. At 8 players, the group limit equals the game's default. Listed as pve, the game mode is no player-versus-player fighting. The server browser lists it as Modded, where plugins or settings alter the game. Plugins number Oxide on this server. VAC is inactive: the anti-cheat from Valve is off.

A.11What is the map for Greyskull Solo PvE | 10x?

A procedural map, generated by the game, is what Greyskull Solo PvE | 10x runs.

Connection

A.12What is the process for joining Greyskull Solo PvE | 10x?

Press F1 inside Rust to open the console and enter client.connect 188.27.180.247:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp1,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp1Max players. 1 slots are available.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. The game protocol is 2634; your client must match it to join.
cs166652Build. This server runs game build 166652.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.
Gameplay
^pPvE. There is no player combat; the world supplies the danger.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Servers with a 10x gather rate. ruststatistics.org/top-10x-rust-servers.
  3. [3]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Rust pve servers. ruststatistics.org/top-rust-pve-servers.
  5. [5]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.