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Shabba

Rust Statistics

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Offline · checked 1d ago · 188.31.12.227:28015

Abstract

We describe the public Rust server Shabba, reached at 188.31.12.227:28015 and hosted in EU. It is offline at the last check, against a seven-day mean of 01. It ranks #15,344 of all servers, the top 69%, and #2551 in EU. It last wiped 27d ago.

Keywordsvanilla modded oxide pve

Access. Launch Rust and join ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/50% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,344top 69%; #2551 in EU
Last wipe27d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123416:0019:0022:0002:0005:0008:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
025507510016:0019:0022:0002:0005:0008:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct.

4Rank

The server stands in the top 69% of all ranked servers, the top 87% in EU. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Shabba
Figure 4: The map: Procedural Map, size 4500, seed 1994412. Open on RustMaps.
Table 3: The server's published settings.
Address188.31.12.227:28015
RegionEU
Max players5
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 22:52 UTC
Hostname–
First seen27 Oct 2026
MapProcedural Map
Size4500
Seed1994412

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust servers in europe [2], modded server list with rates [3], pve server list [4] and predicted wipe schedule [5].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 243 on average276/2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 49 on average66/100
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 34 on average23/200
[PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 31 on average32/200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|EventsEU · groups of 15+ · monthly · 29 on average31/140
RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 28 on average20/200

Appendix AQuick answers

From the figures on this page.

About the server

A.1How well does Shabba run?

Its average server fps over the last 48 hours was 72, with a minimum of 53. Its entity count reached a maximum of 128,904, including buildings, deployables and all other world objects. Its highest memory usage was 4,798 MB. When fps is low and entity count climbs, players feel lag.

A.2What is the location of Shabba?

In Europe, according to its own listing, Shabba appears with the EU tag. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 188.31.12.227:28015.

A.3What is the online status and reliability of Shabba?

Right now, Shabba is offline, and the last time it was seen was 31 hours ago. The uptime it reports indicates a restart about 5 days 13 hours ago. Its uptime over the last full day (1 day) was 38%, with 9 of 24 hours online. The first record of it by Rust Statistics dates to 27 October 2026.

A.4What is the Rust version for Shabba?

Shabba is running Rust network protocol 2635 and build 168909 on the Linux operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.5On what cycle does Shabba wipe?

There are not yet enough recorded wipes for Shabba to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 27 days 16 hours ago.

Population

A.6How does Shabba compare with other Rust servers in the rankings?

The seven-day player-hours ranking gives Shabba #15,344, in the top 69% of ranked servers and #2,551 in Europe.

A.7How would you characterise the player activity on Shabba?

Shabba is not online now; 31 hours have passed since it was last seen. The mean population for the last seven days is 0.

Tags and filters

A.8What is the meaning of the tags on Shabba?

The game's server browser reads gmvanilla (Game mode): Survival on vanilla rules; mp5 (Max players): 5 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^v (Vanilla): Rates, kits and rules are unchanged from the game Facepunch ships; ^p (PvE): The threat is the world, not other players; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; EU (Europe): The server browser lists this server under Europe, which Shabba publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can Shabba be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Shabba: European Rust servers, Modded Rust servers and Rust PvE servers: live list. These filters on the server list return it: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and map

A.10Which settings and rules are in force on Shabba?

Its name carries no gather rate for Shabba. The group cap is 8 players, which is the default in the game. Listed as pve, the game mode is no player-versus-player fighting. Plugins or settings change the game; the browser files it under Modded. Oxide plugins are running. The server's own description is vanilla: rates, kits and rules are unchanged from the game Facepunch ships. VAC, Valve's anti-cheat, is enabled.

A.11On which map does Shabba take place?

Generated by the game from seed 1994412, the procedural map on Shabba measures 4,500. Because size and seed determine the map, RustMaps can show it, linked from this page.

How to join

A.12What is the process for joining Shabba?

Enter client.connect 188.31.12.227:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp5,ptrak,$r?,v2635,^p,^v,EU,gmvanilla,cs168909,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. Survival on vanilla rules.
mp5Max players. 5 slots are available.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. This server runs game build 168909.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.
Difficulty
^vVanilla. Rates, kits and rules are unchanged from the game Facepunch ships.
Gameplay
^pPvE. The threat is the world, not other players.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
Region
EUEurope. The server browser lists this server under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust servers in europe. ruststatistics.org/top-eu-rust-servers.
  3. [3]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Pve server list. ruststatistics.org/top-rust-pve-servers.
  5. [5]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.