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OCTAVIAN

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 27d ago · 188.47.38.152:28115

Abstract

We describe the public Rust server OCTAVIAN, reached at 188.47.38.152:28115. It is offline at the last check, against a seven-day mean of 01. It ranks #13,858 of all servers, the top 60%. It last wiped 28d ago on a published weekly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsweekly wipes modded carbon

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/3500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#13,858top 60%
Last wipe28d agoweekly schedule
Next wipe36d 23hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 60% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: from its schedule tag

The next wipe is expected Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak1players, last three wipes
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:006d 23hforce wipefw
Thu 12 Nov, 04:5413d 8hits own schedule
Thu 19 Nov, 04:5420d 8hits own schedule
Thu 26 Nov, 04:5427d 8hits own schedule
Thu 3 Dec, 19:0034d 23hforce wipefw
Thu 10 Dec, 04:5441d 8hits own schedule
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 1 Oct, 04:5428d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 5: The server's published settings.
Address188.47.38.152:28115
Region–
Max players350
Group limit8, the default
Wipe scheduleweekly
Last wipe1 Oct 2026, 10:26 UTC
Hostname–
First seen1 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and servers wiping soon [3].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average129/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average148/225
RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average348/350
[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 27 on average13/100
QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造EA · groups of 20+ · weekly · 25 on average30/100
[EU] Willjum's Solo Only | Thursday WipesEU · groups of 8+ · weekly · 25 on average97/175

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does OCTAVIAN have?

A region is not published by OCTAVIAN. Rust Statistics does not look up the machine's location; it shows where the server says it is. 188.47.38.152:28115 is its address.

A.2How reliable is OCTAVIAN, and is it currently online?

OCTAVIAN is currently offline, with the last sighting 27 days 19 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. The first record of it by Rust Statistics dates to 1 October 2026.

A.3What version of Rust is run on OCTAVIAN?

OCTAVIAN is running Rust network protocol 2633 and build 165217 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.4When are wipes carried out on OCTAVIAN?

Because too few wipes of OCTAVIAN are recorded to confirm the schedule, the tag governs the prediction. This server's next wipe coincides with the force wipe on Thursday 5 November at 19:00 UTC, which affects all Rust servers. The world currently in use was created 28 days 9 hours ago. The tags state that wipes occur weekly.

A.5How would you describe wipe day on OCTAVIAN?

Across its recent wipes, the average peak population was 1 players. The crowd reached its maximum 0 hours after the latest wipe.

Player count

A.6How does OCTAVIAN compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts OCTAVIAN at #13,858, within the top 60% of ranked servers.

A.7How would you characterise the player activity on OCTAVIAN?

The last recorded sighting of OCTAVIAN was 27 days 19 hours ago; it is offline now.

Tags and filters

A.8What is the meaning of the tags on OCTAVIAN?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp350 (Max players): The slot count is 350; ts8 (Group limit): 8 per team, the value the game sets by default; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs165217 (Build): Build 165217 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^w (Weekly): A weekly wipe cycle applies; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): The plugin framework is Carbon, which OCTAVIAN publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can OCTAVIAN be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that OCTAVIAN fits. You will find it on the server list filtered by: Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.

Settings and map

A.10Under what rules and settings does OCTAVIAN operate?

No gather rate appears in the name of OCTAVIAN. The group cap is 8 players, which is the default in the game. The mode is survival, which means gather, build and raid: the standard game. Players may raid and fight one another. The server browser lists it as Modded, where plugins or settings alter the game. Carbon plugins are running. VAC, Valve's anti-cheat, is enabled.

A.11What is the map for OCTAVIAN?

The game generates the map on OCTAVIAN; that format is procedural.

Connection

A.12What is the process for joining OCTAVIAN?

Press F1 inside Rust to open the console and enter client.connect 188.47.38.152:28115. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp350,ptrak,$r?,v2633,^z,^y,^w,gmrust,cs165217,ts8.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp350Max players. The slot count is 350.
ts8Group limit. 8 per team, the value the game sets by default.
v2633Protocol. The game protocol is 2633; your client must match it to join.
cs165217Build. Build 165217 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.
Wipe schedule
^wWeekly. A weekly wipe cycle applies.
Mods and access
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
^yCarbon. The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.