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Chill Solo 2x

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 34d ago · 188.69.147.138:28015

Abstract

We describe the public Rust server Chill Solo 2x, reached at 188.69.147.138:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,982 of all servers, the top 71%. It last wiped 34d ago.

Keywords2x gather modded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,982top 71%
Last wipe34d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak1players, last three wipes
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 24 Sep, 19:3634d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 4: The server's published settings.
Address188.69.147.138:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe24 Sep 2026, 19:36 UTC
Hostname–
First seen24 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are 2x gather rate servers [2], modded Rust population table [3] and servers wiping soon [4].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 795 on average485/550
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 594 on average241/250
Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 367 on average170/200
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob FrEU · groups of 50+ · 2x · monthly · 347 on average132/165
Magic Rust #18 — Vanilla 2x | Baйп 28.10EU · groups of 150+ · 2x · weekly · 324 on average607/690
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 312 on average92/1000

Appendix AQuick answers

From the figures on this page.

Server details

A.1What is the location of Chill Solo 2x?

A region is not published by Chill Solo 2x. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 188.69.147.138:28015.

A.2What is the reliability of Chill Solo 2x, and is it online?

Chill Solo 2x is currently offline, with the last sighting 34 days 3 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. Its first appearance in Rust Statistics's records is 24 September 2026.

A.3What version of Rust is run on Chill Solo 2x?

Chill Solo 2x is running Rust network protocol 2633 and build 165217 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4On what cycle does Chill Solo 2x wipe?

Too few wipes by Chill Solo 2x have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 34 days 3 hours have passed since the current world was generated.

A.5How would you describe wipe day on Chill Solo 2x?

The average busiest point of recent wipes was 1 players. The crowd reached its maximum 0 hours after the latest wipe.

Player count

A.6What position does Chill Solo 2x occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts Chill Solo 2x at #15,982, within the top 71% of ranked servers.

A.7At what level does Chill Solo 2x operate in terms of players?

Chill Solo 2x is not online now; 34 days 3 hours have passed since it was last seen.

Tags and filters

A.8What is the meaning of the tags on Chill Solo 2x?

The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 per team, the value the game sets by default; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded, which Chill Solo 2x publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can Chill Solo 2x be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Chill Solo 2x fits are: Rust servers with a 2x gather rate and Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Rules, settings, map

A.10Under what rules and settings does Chill Solo 2x operate?

At 2x gather, Chill Solo 2x states its rate in the server name itself. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. Plugins number Oxide on this server. VAC is inactive: the anti-cheat from Valve is off.

A.11What is the map for Chill Solo 2x?

On Chill Solo 2x the terrain is procedural, built by the game itself.

Connection

A.12What steps are required to join Chill Solo 2x?

Enter client.connect 188.69.147.138:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp10Max players. The slot count is 10.
ts8Group limit. 8 per team, the value the game sets by default.
v2633Protocol. The game protocol is 2633; your client must match it to join.
cs165217Build. This server runs game build 165217.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. 2x gather rate servers. ruststatistics.org/top-2x-rust-servers.
  3. [3]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.