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Rust The Walking Dead

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 35d ago · 188.82.56.95:28050

Abstract

We describe the public Rust server Rust The Walking Dead, reached at 188.82.56.95:28050 and hosted in EU. It is offline at the last check, against a seven-day mean of 01. It ranks #15,497 of all servers, the top 67%, and #2523 in EU. It last wiped 37d ago.

Keywordsvanilla modded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/200% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,497top 67%; #2523 in EU
Last wipe37d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep.

4Rank

The server stands in the top 67% of all ranked servers, the top 83% in EU. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Rust The Walking Dead
Figure 4: The map: Procedural Map, size 5000, seed 1110874180. Open on RustMaps.
Table 3: The server's published settings.
Address188.82.56.95:28050
RegionEU
Max players20
Group limit8, the default
Wipe schedule–
Last wipe20 Sep 2026, 09:36 UTC
Hostname^
First seen20 Sep 2026
MapProcedural Map
Size5000
Seed1110874180

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are europe region filter [2], modded server list with rates [3] and next Rust wipe times [4].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average128/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average59/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average28/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average4/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average8/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 67 on average8/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1In which location is Rust The Walking Dead based?

The EU tag places Rust The Walking Dead in Europe, as it lists itself. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 188.82.56.95:28050.

A.2What is the online status and reliability of Rust The Walking Dead?

Rust The Walking Dead is currently offline, with the last sighting 35 days 2 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. The first record of it by Rust Statistics dates to 20 September 2026.

A.3What is the Rust version for Rust The Walking Dead?

The version of Rust on Rust The Walking Dead is network protocol 2633 and build 165217, and the operating system is Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4When are wipes carried out on Rust The Walking Dead?

The record of Rust The Walking Dead's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 37 days 19 hours have passed since the current world was generated.

Player count

A.5What is the rank of Rust The Walking Dead among Rust servers?

On player hours over seven days Rust The Walking Dead is #15,497, within the top 67% of all ranked servers; within Europe it is #2,523.

A.6What is the population level of Rust The Walking Dead?

Rust The Walking Dead is not online now; 35 days 2 hours have passed since it was last seen.

Tags and filters

A.7What is the meaning of the tags on Rust The Walking Dead?

Tags from Rust The Walking Dead, read by the game's server browser, are gmvanilla (Game mode): This is survival in its vanilla form; mp20 (Max players): The slot count is 20; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs165217 (Build): Build 165217 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^v (Vanilla): Rates, kits and rules are unchanged from the game Facepunch ships; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; EU (Europe): Europe is the region it appears under in the server browser. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can Rust The Walking Dead be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Rust The Walking Dead: European Rust servers and Modded Rust servers. It appears under the following filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and map

A.9Under what rules and settings does Rust The Walking Dead operate?

Its name carries no gather rate for Rust The Walking Dead. The group cap is 8 players, which is the default in the game. The mode is survival, which means gather, build and raid: the standard game. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. Oxide plugins are running. It describes itself as vanilla, which is to say rates, kits and rules are unchanged from the game Facepunch ships. VAC is active: that is Valve's anti-cheat.

A.10On which map does Rust The Walking Dead take place?

Size 5,000 and seed 1110874180 define the procedural, game-generated map on Rust The Walking Dead. Because size and seed determine the map, RustMaps can show it, linked from this page.

How to join

A.11How do you connect to Rust The Walking Dead?

Press F1 inside Rust to open the console and enter client.connect 188.82.56.95:28050. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp20,ptrak,$r?,v2633,^v,EU,gmvanilla,cs165217,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. This is survival in its vanilla form.
mp20Max players. The slot count is 20.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2633Protocol. The game protocol is 2633; your client must match it to join.
cs165217Build. Build 165217 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.
Difficulty
^vVanilla. Rates, kits and rules are unchanged from the game Facepunch ships.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
Region
EUEurope. Europe is the region it appears under in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Appendix CAbout this server, in its own words

Welcome To My Server Solo/Duo/Trio/Quad Team Max: 3 Convoy Raidable Bases Raidme HeliCrashEvent PowerPlantEvent WaterEvent ZombieHorde AirfieldEvent ArmoredTrain Better Npc Shop AutoBaseUpgrade Backpacks /Nvg (Players must already have NVGs in their inventory and can still only ) Kit More

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Europe region filter. ruststatistics.org/top-eu-rust-servers.
  3. [3]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.