Rust Crazy
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 4h ago · 188.82.56.95:28060
Abstract
We describe the public Rust server Rust Crazy, reached at 188.82.56.95:28060 and hosted in EU. It is offline at the last check, against a seven-day mean of 0 and a peak of 21. It ranks #12,599 of all servers, the top 57%, and #2412 in EU. It last wiped 1d ago.
Keywordsvanilla modded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 57% of all ranked servers, the top 83% in EU. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 3 days | between real wipes |
| On rhythm | 29% | of its recent wipes |
| Wipe-day peak | 1 | players, last three wipes |
| Crowd held | 25% | else halves by day 1 |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Tue 27 Oct, 03:101d ago | – | – | running | 0 |
| Fri 23 Oct, 21:154d ago | 2 | halved by day 1 | 3.2 d | 0 |
| Mon 19 Oct, 08:279d ago | 1 | halved by day 1 | 4.5 d | 0 |
| Sat 17 Oct, 00:5311d ago | 1 | halved by day 1 | 2.3 d | 0 |
| Wed 14 Oct, 01:4914d ago | 0 | – | 3 d | 0 |
| Sun 11 Oct, 16:1716d ago | 1 | held half | 2.4 d | 0 |
| Mon 28 Sep, 23:3229d ago | 1 | halved by day 1 | 12.7 d | 0 |
| Mon 28 Sep, 16:4529d ago | 1 | – | 0.3 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 188.82.56.95:28060 |
|---|---|
| Region | EU |
| Max players | 15 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 27 Oct 2026, 03:10 UTC |
| Hostname | – |
| First seen | 23 Sep 2026 |
| Map | Procedural Map |
| Size | 5096 |
| Seed | 1337 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are live europe server counts [2], modded servers by player count [3] and predicted wipe schedule [4].
| Server | Players |
|---|---|
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average | 126/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average | 176/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average | 84/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average | 3/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average | 35/1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 67 on average | 10/1000 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1How well does Rust Crazy run?
Its average server fps over the last 48 hours was 137, with a minimum of 125. The highest number of entities it carried was 159,411, comprising buildings, deployables and all other objects. The peak memory usage was 3,472 MB. Players experience lag when fps is low and the entity count is rising.
A.2In which location is Rust Crazy based?
Europe is where Rust Crazy lists itself, using the EU tag. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 188.82.56.95:28060 is its address.
A.3What is the reliability of Rust Crazy, and is it online?
Rust Crazy is currently offline, with the last sighting 4 hours ago. It last restarted around 1 hours ago, according to its reported uptime. The server was up 25% of the time over the last 7 full days, 42 of 168 hours. It was first observed on 23 September 2026 by Rust Statistics.
A.4What is the Rust version for Rust Crazy?
The version of Rust on Rust Crazy is network protocol 2635 and build 168909, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.5What schedule does Rust Crazy follow for wipes?
With irregular wipe times, Rust Crazy offers no next wipe to predict. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 29 hours have passed since the current world was generated.
A.6How would you describe wipe day on Rust Crazy?
Recent wipes saw an average peak of 1 players. The peak on the latest wipe came 20 hours after it began. The crowd stayed above half its peak until the next wipe in 25% of recent wipes. If not, the population dropped below half by day 1.
Population
A.7What is the rank of Rust Crazy among Rust servers?
On player hours over seven days Rust Crazy is #12,599, within the top 57% of all ranked servers; within Europe it is #2,412.
A.8At what level does Rust Crazy operate in terms of players?
Rust Crazy is not online now; 4 hours have passed since it was last seen. Over the last week the count averages 0 players and reaches 2 at its height.
Tags, lists
A.9What do the tags associated with Rust Crazy signify?
Tags from Rust Crazy, read by the game's server browser, are gmvanilla (Game mode): The mode is vanilla survival; mp15 (Max players): 15 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^v (Vanilla): Rates, kits and rules are unchanged from the game Facepunch ships; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; EU (Europe): In the server browser it is filed under Europe. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.10Where can Rust Crazy be found among the Rust Statistics lists and filters?
These Rust Statistics lists include Rust Crazy: European Rust servers and Modded Rust servers. It appears under the following filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Settings and map
A.11Under what rules and settings does Rust Crazy operate?
Its name carries no gather rate for Rust Crazy. At 8 players, the group limit equals the game's default. The mode is survival, which means gather, build and raid: the standard game. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. Plugins number Oxide on this server. The server's own description is vanilla: rates, kits and rules are unchanged from the game Facepunch ships. VAC, Valve's anti-cheat, is enabled.
A.12What is the map for Rust Crazy?
Size 5,096 and seed 1337 define the procedural, game-generated map on Rust Crazy. Because size and seed determine the map, RustMaps can show it, linked from this page.
Connection
A.13What steps are required to join Rust Crazy?
Enter client.connect 188.82.56.95:28060 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/HzFn473DS5.
Appendix BServer tags
What each of the server's tags means. Published as mp15,ptrak,$r?,v2635,^v,EU,gmvanilla,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmvanilla | Game mode. The mode is vanilla survival. |
mp15 | Max players. 15 slots are available. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168909 | Build. The game build is 168909. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. No region code is set. |
| Difficulty | |
^v | Vanilla. Rates, kits and rules are unchanged from the game Facepunch ships. |
| Mods and access | |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
| Region | |
EU | Europe. In the server browser it is filed under Europe. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Live europe server counts. ruststatistics.org/top-eu-rust-servers.
- [3]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
- [4]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.