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Rust Plus 200

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 38m ago · 188.82.56.95:28064

Abstract

We describe the public Rust server Rust Plus 200, reached at 188.82.56.95:28064 and hosted in NA. It is offline at the last check, against a seven-day mean of 0 and a peak of 11. It ranks #10,363 of all servers, the top 47%, and #1293 in NA. It last wiped 2d ago.

Keywordsvanilla modded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/200% full
In the queue0no queue
Seven-day mean0peak 1, 48 h peak 1
Rank2#10,363top 47%; #1293 in NA
Last wipe2d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75104:0013:0022:0007:0016:0001:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020004:0013:0022:0007:0016:0001:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct.

4Rank

The server stands in the top 47% of all ranked servers, the top 69% in NA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Rust Plus 200
Figure 4: The map: Procedural Map, size 5000, seed 890272655. Open on RustMaps.
Table 3: The server's published settings.
Address188.82.56.95:28064
RegionNA
Max players20
Group limit8, the default
Wipe schedule–
Last wipe25 Oct 2026, 15:38 UTC
Hostname–
First seen25 Oct 2026
MapProcedural Map
Size5000
Seed890272655

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are Rust servers in North America [2], modded servers by player count [3] and upcoming Rust wipes [4].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 37 on average43/100
[US] Enardo - Random Farming - Small One Grid | OneGridNA · groups of 8+ · 29 on average37/50
[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average22/100
[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 16 on average12/175
Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 14 on average15/150
Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average10/90

Appendix AQuick answers

From the figures on this page.

About the server

A.1Does Rust Plus 200 perform well?

Over the past 48 hours, it ran at an average of 64 server fps, with a low of 27. Its entity count reached a maximum of 155,735, including buildings, deployables and all other world objects. Its highest memory usage was 4,473 MB. Players experience lag when fps is low and the entity count is rising.

A.2What location does Rust Plus 200 have?

North America is where Rust Plus 200 lists itself, using the NA tag. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 188.82.56.95:28064 is its address.

A.3What is the reliability of Rust Plus 200, and is it online?

Rust Plus 200 is currently offline, with the last sighting 38 minutes ago. The uptime it reports indicates a restart about 22 hours ago. Its uptime over the last full days (2 days) was 100%, with 48 of 48 hours online. The first record of it by Rust Statistics dates to 25 October 2026.

A.4What version of Rust is run on Rust Plus 200?

Rust network protocol 2635 and build 168909 is the version that Rust Plus 200 runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.5What schedule does Rust Plus 200 follow for wipes?

There are not yet enough recorded wipes for Rust Plus 200 to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 2 days 11 hours ago.

Player count

A.6How does Rust Plus 200 compare with other Rust servers in the rankings?

The seven-day player-hours ranking gives Rust Plus 200 #10,363, in the top 47% of ranked servers and #1,293 in North America.

A.7At what level does Rust Plus 200 operate in terms of players?

The last recorded sighting of Rust Plus 200 was 38 minutes ago; it is offline now. Over the last week the count averages 0 players and reaches 1 at its height. Of the last 48 hours, the peak hour falls at 18:00 UTC, with an average of 1 players.

Tags, lists

A.8What is the meaning of the tags on Rust Plus 200?

gmvanilla (Game mode): The mode is vanilla survival; mp20 (Max players): 20 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^v (Vanilla): Rates, kits and rules are unchanged from the game Facepunch ships; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; NA (North America): In the server browser it is filed under North America: these are the tags Rust Plus 200 publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can Rust Plus 200 be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Rust Plus 200 fits are: Modded Rust servers and North American server statistics. You will find it on the server list filtered by: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Settings and map

A.10Which settings and rules are in force on Rust Plus 200?

Its name carries no gather rate for Rust Plus 200. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is gather, build and raid: the standard game. Fighting and raiding between players are both permitted. The server browser lists it as Modded, where plugins or settings alter the game. Plugins number Oxide on this server. By its own label, vanilla, rates, kits and rules are unchanged from the game Facepunch ships. VAC, Valve's anti-cheat, is enabled.

A.11On which map does Rust Plus 200 take place?

Size 5,000 and seed 890272655 define the procedural, game-generated map on Rust Plus 200. Because size and seed determine the map, RustMaps can show it, linked from this page.

Connection

A.12What steps are required to join Rust Plus 200?

Enter client.connect 188.82.56.95:28064 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp20,ptrak,$r?,v2635,^v,NA,gmvanilla,cs168909,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. The mode is vanilla survival.
mp20Max players. 20 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. A region code has not been set.
Difficulty
^vVanilla. Rates, kits and rules are unchanged from the game Facepunch ships.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
Region
NANorth America. In the server browser it is filed under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Appendix CAbout this server, in its own words

Welcome To My Server Solo/Duo/Trio/Quad Team Max: 3 Convoy Raidable Bases Raidme HeliCrashEvent PowerPlantEvent WaterEvent ZombieHorde AirfieldEvent ArmoredTrain Better Npc Shop AutoBaseUpgrade Backpacks /Nvg (Players must already have NVGs in their inventory and can still only ) Kit More

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust servers in North America. ruststatistics.org/top-us-rust-servers.
  3. [3]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.