SpyExpeditions Development Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 10d ago · 189.110.255.189:28015
Abstract
We describe the public Rust server SpyExpeditions Development Server, reached at 189.110.255.189:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,038 of all servers, the top 59%. It last wiped 16d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 59% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 189.110.255.189:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 13 Oct 2026, 21:37 UTC |
| Hostname | – |
| First seen | 19 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 150 on average | 21/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 132/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 121 on average | 36/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average | 10/700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average | 44/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average | 182/215 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What location does SpyExpeditions Development Server have?
There is no region published for SpyExpeditions Development Server. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 189.110.255.189:28015.
A.2How reliable is SpyExpeditions Development Server, and is it currently online?
SpyExpeditions Development Server is currently offline, with the last sighting 10 days 1 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. The first record of it by Rust Statistics dates to 19 October 2026.
A.3What version of Rust is run on SpyExpeditions Development Server?
The version of Rust on SpyExpeditions Development Server is network protocol 2634 and build 167781, and the operating system is Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.4On what cycle does SpyExpeditions Development Server wipe?
There are not yet enough recorded wipes for SpyExpeditions Development Server to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 16 days 3 hours.
Population
A.5How does SpyExpeditions Development Server compare with other Rust servers in the rankings?
Ranked by player hours across seven days, SpyExpeditions Development Server holds #13,038, in the top 59% of all ranked servers.
A.6What is the population level of SpyExpeditions Development Server?
At this moment SpyExpeditions Development Server is offline, having last been seen 10 days 1 hours ago.
Tags and filters
A.7How should the tags on SpyExpeditions Development Server be interpreted?
The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp10 (Max players): 10 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game, which SpyExpeditions Development Server publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.8Where can SpyExpeditions Development Server be found among the Rust Statistics lists and filters?
Modded Rust servers are the Rust Statistics lists that SpyExpeditions Development Server fits. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and map
A.9What are the settings and rules that govern SpyExpeditions Development Server?
The name of SpyExpeditions Development Server states no gather rate. At 8 players, the group limit equals the game's default. survival is the game mode here; gather, build and raid: the standard game. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. Plugins number Oxide on this server. VAC is active: that is Valve's anti-cheat.
A.10On which map does SpyExpeditions Development Server take place?
The game generates the map on SpyExpeditions Development Server; that format is procedural.
How to join
A.11How do you connect to SpyExpeditions Development Server?
Press F1 inside Rust to open the console and enter client.connect 189.110.255.189:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp10 | Max players. 10 slots are available. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2634 | Protocol. Your game must run protocol 2634 to connect. |
cs167781 | Build. This server runs game build 167781. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. The region code is unset. |
| Mods and access | |
^o | Oxide. Oxide (uMod), a plugin framework, runs on this server. |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.