Toddy Dev Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 21d ago · 189.80.150.199:28015
Abstract
We describe the public Rust server Toddy Dev Server, reached at 189.80.150.199:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,836 of all servers, the top 72%. It last wiped 27d ago.
Keywordsvanilla modded carbon
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 72% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 189.80.150.199:28015 |
|---|---|
| Region | – |
| Max players | 40 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 06:03 UTC |
| Hostname | – |
| First seen | 8 Oct 2026 |
| Map | Custom Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2] and upcoming Rust wipes [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 151 on average | 17/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 123/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 122 on average | 33/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average | 6/700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 94 on average | 24/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average | 119/200 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What is the location of Toddy Dev Server?
No region is published by Toddy Dev Server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 189.80.150.199:28015.
A.2What is the reliability of Toddy Dev Server, and is it online?
Toddy Dev Server is currently offline, with the last sighting 21 days 10 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. It was first observed on 8 October 2026 by Rust Statistics.
A.3What is the Rust version for Toddy Dev Server?
Toddy Dev Server is running Rust network protocol 2634 and build 167058 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.4What schedule does Toddy Dev Server follow for wipes?
Too few wipes by Toddy Dev Server have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 27 days 20 hours.
Player count
A.5What is the rank of Toddy Dev Server among Rust servers?
Ranked by player hours across seven days, Toddy Dev Server holds #15,836, in the top 72% of all ranked servers.
A.6How would you characterise the player activity on Toddy Dev Server?
Toddy Dev Server is not online now; 21 days 10 hours have passed since it was last seen.
Tags and filters
A.7How should the tags on Toddy Dev Server be interpreted?
Tags from Toddy Dev Server, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp40 (Max players): 40 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs167058 (Build): This server runs game build 167058; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^v (Vanilla): Nothing is changed from Facepunch's release: rates, kits and rules are as shipped; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): The plugin framework is Carbon. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.8Where can Toddy Dev Server be found among the Rust Statistics lists and filters?
The Rust Statistics lists that Toddy Dev Server fits are: Modded Rust servers. These filters on the server list return it: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
Rules, settings, map
A.9What are the settings and rules that govern Toddy Dev Server?
The name of Toddy Dev Server states no gather rate. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gather, build and raid: the standard game. Players may raid and fight one another. Plugins or settings change the game; the browser files it under Modded. Plugins number Carbon on this server. By its own label, vanilla, nothing is changed from Facepunch's release: rates, kits and rules are as shipped. VAC is active: that is Valve's anti-cheat.
Connection
A.10How do you connect to Toddy Dev Server?
Press F1 inside Rust to open the console and enter client.connect 189.80.150.199:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp40,ptrak,$r?,v2634,^z,^y,^v,gmrust,cs167058,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp40 | Max players. 40 slots are available. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2634 | Protocol. Joining requires the same game version: protocol 2634. |
cs167058 | Build. This server runs game build 167058. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. No region code is set. |
| Difficulty | |
^v | Vanilla. Nothing is changed from Facepunch's release: rates, kits and rules are as shipped. |
| Mods and access | |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
^y | Carbon. The plugin framework is Carbon. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.