Building
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 12m ago · 190.102.40.72:25713
Abstract
We describe the public Rust server Building, reached at 190.102.40.72:25713 and hosted in SA. At the last check it held 0 of 2 places, against a seven-day mean of 01. It ranks #15,327 of all servers, the top 69%, and #205 in SA. It last wiped 27d ago on a published biweekly schedule; the next wipe is expected Friday 30 October, 07:09 UTC, its biweekly schedule tag.
Keywordsbiweekly wipes vanilla modded carbon
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers, the top 85% in SA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: from its schedule tag
The next wipe is expected Friday 30 October, 07:09 UTC, in 13h. Its biweekly schedule tag (low confidence).
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 0 | players, last three wipes |
| When (UTC) | In | Kind |
|---|---|---|
| Fri 30 Oct, 07:09 | 13h | its own schedule |
| Thu 5 Nov, 19:00 | 7d 1h | force wipefw |
| Fri 13 Nov, 07:09 | 14d 13h | its own schedule |
| Fri 27 Nov, 07:09 | 28d 13h | its own schedule |
| Thu 3 Dec, 19:00 | 35d 1h | force wipefw |
| Fri 11 Dec, 07:09 | 42d 13h | its own schedule |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Fri 2 Oct, 07:0927d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 190.102.40.72:25713 |
|---|---|
| Region | SA |
| Max players | 2 |
| Group limit | 8, the default |
| Wipe schedule | biweekly |
| Last wipe | 2 Oct 2026, 07:09 UTC |
| Hostname | – |
| First seen | 23 Sep 2026 |
| Map | Procedural Map |
| Size | 2500 |
| Seed | 1 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2], build server population list [3] and next Rust wipe times [4].
| Server | Players |
|---|---|
| [LATAM] LUNARUST BUILD | CreativoSA · groups of 8+ · 6 on average | 0/36 |
| [BR/LATAM] Evolution - Sandbox | Creative | Build | NoclipSA · groups of 8+ · 4 on average | 9/50 |
| 可爱-1000倍PVE-不掉-突袭-养殖-僵尸-无限耐久EA · groups of 8+ · biweekly · 1 on average | 1/100 |
| 半萌·1000倍PVE不掉-无限耐久-据点-僵尸-养殖EA · groups of 8+ · biweekly · 1 on average | 0/100 |
| [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 116 on average | 189/999 |
| [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 90 on average | 123/999 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1Is the performance of Building smooth?
The server fps averaged 60 over the last 48 hours, never dropping below 59. Buildings, deployables and all other world objects counted together reached a maximum of 30,875 entities. The peak memory usage was 1,967 MB. Players experience lag when fps is low and the entity count is rising.
A.2What location does Building have?
In South America, according to its own listing, Building appears with the SA tag. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 190.102.40.72:25713 is its address.
A.3What is the online status and reliability of Building?
Building is online at this time. It last restarted around 9 hours ago, according to its reported uptime. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. The first record of it by Rust Statistics dates to 23 September 2026.
A.4What is the Rust version for Building?
Building is running Rust network protocol 2635 and build 168909 on the Linux operating system. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.5On what cycle does Building wipe?
The record of Building's wipes is too sparse to confirm the schedule, so the prediction is based on its tag. The server is due to wipe on Friday 30 October at 07:09 UTC. The current world has been running for 27 days 10 hours. The server's tags give a wipe schedule of every two weeks.
A.6What characterises wipe day on Building?
The average busiest point of recent wipes was 0 players. The crowd reached its maximum 0 hours after the latest wipe.
Population
A.7What is the rank of Building among Rust servers?
On player hours over seven days Building is #15,327, within the top 69% of all ranked servers; within South America it is #205.
A.8What is the population level of Building?
At this moment 0 players are on Building, which has 2 slots in total. Averaged across the last seven days, the population is 0 players.
Tags and filters
A.9What do the tags associated with Building signify?
gmvanilla (Game mode): This is survival in its vanilla form; mp2 (Max players): 2 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^b (Biweekly): Wipes take place once a fortnight; ^v (Vanilla): Rates, kits and rules are unchanged from the game Facepunch ships; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): The plugin framework is Carbon; SA (South America): The server browser lists this server under South America: these are the tags Building publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.10Where can Building be found among the Rust Statistics lists and filters?
The Rust Statistics lists that Building fits are: Modded Rust servers and Build and creative servers in Rust. It appears under the following filters on the server list: Region: South America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.
Rules, settings, map
A.11Under what rules and settings does Building operate?
Its name carries no gather rate for Building. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gathering, building and raiding, as the game is usually played. Players may raid and fight one another. The server browser lists it as Modded, where plugins or settings alter the game. Plugins number Carbon on this server. By its own label, vanilla, rates, kits and rules are unchanged from the game Facepunch ships. The server has VAC on, Valve's anti-cheat.
A.12On which map does Building take place?
The game generates Building's procedural map at size 2,500, from seed 1. Because size and seed determine the map, RustMaps can show it, linked from this page.
How to join
A.13What steps are required to join Building?
Press F1 inside Rust to open the console and enter client.connect 190.102.40.72:25713. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. Its website can be found at https://reishosting.com.br/.
Appendix BServer tags
What each of the server's tags means. Published as mp2,ptrak,$r?,v2635,^z,^y,^b,^v,SA,gmvanilla,cs168909,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmvanilla | Game mode. This is survival in its vanilla form. |
mp2 | Max players. 2 slots are available. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. The game build is 168909. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. No region code is set. |
| Wipe schedule | |
^b | Biweekly. Wipes take place once a fortnight. |
| Difficulty | |
^v | Vanilla. Rates, kits and rules are unchanged from the game Facepunch ships. |
| Mods and access | |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
^y | Carbon. The plugin framework is Carbon. |
| Region | |
SA | South America. The server browser lists this server under South America. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Build server population list. ruststatistics.org/top-rust-build-servers.
- [4]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.