Test Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 2d ago · 190.192.19.126:28015
Abstract
We describe the public Rust server Test Server, reached at 190.192.19.126:28015. It is offline at the last check, against a seven-day mean of 0 and a peak of 11. It ranks #11,980 of all servers, the top 54%. It last wiped 2d ago.
Keywordsmodded carbon
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 54% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 3.4 days | between real wipes |
| On rhythm | 33% | of its recent wipes |
| Wipe-day peak | 2 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Tue 27 Oct, 21:352d ago | 1 | – | running | 0 |
| Wed 30 Sep, 22:1829d ago | 4 | – | 27 d | 0 |
| Sun 27 Sep, 01:4733d ago | 1 | – | 3.9 d | 1 |
| Sat 26 Sep, 01:4734d ago | 1 | – | 1 d | 0 |
| Wed 23 Sep, 03:4637d ago | 1 | – | 2.9 d | 1 |
| Tue 22 Sep, 21:3937d ago | 1 | – | 0.3 d | 0 |
| Thu 17 Sep, 04:1343d ago | 1 | – | 5.7 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 190.192.19.126:28015 |
|---|---|
| Region | – |
| Max players | 30 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 27 Oct 2026, 21:35 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2] and predicted wipe schedule [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 151 on average | 37/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 120/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 123 on average | 44/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average | 10/700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 94 on average | 43/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average | 42/200 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1In which location is Test Server based?
No region is published by Test Server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 190.192.19.126:28015.
A.2How reliable is Test Server, and is it currently online?
Right now, Test Server is offline, and the last time it was seen was 2 days 1 hours ago. Its uptime over the last full days (7 days) was 5%, with 8 of 168 hours online. It was first observed on 13 September 2026 by Rust Statistics.
A.3What is the Rust version for Test Server?
Test Server is running Rust network protocol 2635 and build 169423 on the Windows operating system. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.4On what cycle does Test Server wipe?
Prediction of the next wipe is impossible for Test Server, which wipes irregularly. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 2 days 8 hours.
A.5What characterises wipe day on Test Server?
Across its recent wipes, the average peak population was 2 players. The crowd reached its maximum 1 hours after the latest wipe.
Population
A.6What position does Test Server occupy in the ranking of Rust servers?
The seven-day player-hours ranking puts Test Server at #11,980, within the top 54% of ranked servers.
A.7How would you characterise the player activity on Test Server?
At this moment Test Server is offline, having last been seen 2 days 1 hours ago. Averaged over the last seven days: 0 players; the same period peaks at 1.
Tags, lists
A.8How should the tags on Test Server be interpreted?
gmrust (Game mode): Rust survival, in its standard form; mp30 (Max players): The slot count is 30; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs169423 (Build): Build 169423 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): Plugins run through Carbon: these are the tags Test Server publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.9Where can Test Server be found among the Rust Statistics lists and filters?
The Rust Statistics lists that Test Server fits are: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Settings and map
A.10What are the settings and rules that govern Test Server?
Its name carries no gather rate for Test Server. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Players may raid and fight one another. Plugins or settings change the game; the browser files it under Modded. Carbon plugins are running. VAC, Valve's anti-cheat, is enabled.
A.11What map is in use on Test Server?
A procedural map, generated by the game, is what Test Server runs.
How to join
A.12What steps are required to join Test Server?
Press F1 inside Rust to open the console and enter client.connect 190.192.19.126:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp30,ptrak,$r?,v2635,gmrust,cs169423,ts8,^z,^y.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp30 | Max players. The slot count is 30. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs169423 | Build. Build 169423 is the one running. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. A region code has not been set. |
| Mods and access | |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
^y | Carbon. Plugins run through Carbon. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.