Creative / Build
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 7d ago · 191.11.1.84:28015
Abstract
We describe the public Rust server Creative / Build, reached at 191.11.1.84:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,707 of all servers, the top 62%. It last wiped 9d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 62% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Mon 19 Oct, 04:029d ago | 1 | – | running | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 191.11.1.84:28015 |
|---|---|
| Region | – |
| Max players | 2 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 19 Oct 2026, 04:02 UTC |
| Hostname | – |
| First seen | 18 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are build servers listed live [2], community tab servers measured [3], servers with creative in the name [4] and servers wiping soon [5].
| Server | Players |
|---|---|
| 【南瓜】Build-TestEA · groups of 8+ · 10 on average | 17/101 |
| Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 1 on average | 8/25 |
| [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 112 on average | 138/999 |
| [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 90 on average | 31/999 |
| [AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 51 on average | 95/150 |
| Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 36 on average | 63/100 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1In which location is Creative / Build based?
A region is not published by Creative / Build. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 191.11.1.84:28015.
A.2What is the online status and reliability of Creative / Build?
Right now, Creative / Build is offline, and the last time it was seen was 7 days 20 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. Its first appearance in Rust Statistics's records is 18 October 2026.
A.3What is the Rust version for Creative / Build?
The version of Rust on Creative / Build is network protocol 2634 and build 167781, and the operating system is Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.4What schedule does Creative / Build follow for wipes?
The record of Creative / Build's wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 9 days 7 hours ago.
A.5What characterises wipe day on Creative / Build?
The average busiest point of recent wipes was 1 players. The peak on the latest wipe came 0 hours after it began.
Player count
A.6What position does Creative / Build occupy in the ranking of Rust servers?
Ranked by player hours across seven days, Creative / Build holds #13,707, in the top 62% of all ranked servers.
A.7At what level does Creative / Build operate in terms of players?
The last recorded sighting of Creative / Build was 7 days 20 hours ago; it is offline now.
Tags, lists
A.8What do the tags associated with Creative / Build signify?
gmvanilla (Game mode): This is survival in its vanilla form; mp2 (Max players): 2 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167781 (Build): Build 167781 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset: these are the tags Creative / Build publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.9Where can Creative / Build be found among the Rust Statistics lists and filters?
The Rust Statistics lists that Creative / Build fits are: Build and creative servers in Rust, Rust community servers, measured and Rust servers tagged creative. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules, settings, map
A.10Which settings and rules are in force on Creative / Build?
No gather rate appears in the name of Creative / Build. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gathering, building and raiding, as the game is usually played. Players may raid and fight one another. Community is its category in the server browser. VAC is active: that is Valve's anti-cheat.
A.11On which map does Creative / Build take place?
The game generates the map on Creative / Build; that format is procedural.
How to join
A.12What is the process for joining Creative / Build?
Enter client.connect 191.11.1.84:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp2,ptrak,$r?,v2634,gmvanilla,cs167781,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmvanilla | Game mode. This is survival in its vanilla form. |
mp2 | Max players. 2 slots are available. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2634 | Protocol. The game protocol is 2634; your client must match it to join. |
cs167781 | Build. Build 167781 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Build servers listed live. ruststatistics.org/top-rust-build-servers.
- [3]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
- [4]Rust Statistics. Servers with creative in the name. ruststatistics.org/top-rust-creative-servers.
- [5]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.