Creative / Build 2
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 6d ago · 191.11.1.84:28035
Abstract
We describe the public Rust server Creative / Build 2, reached at 191.11.1.84:28035. It is offline at the last check, against a seven-day mean of 0 and a peak of 11. It ranks #11,332 of all servers, the top 51%. It last wiped 7d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 51% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Tue 20 Oct, 15:467d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 191.11.1.84:28035 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 20 Oct 2026, 15:46 UTC |
| Hostname | – |
| First seen | 18 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are build servers listed live [2], busiest community rust servers [3], rust creative server list [4] and predicted wipe schedule [5].
| Server | Players |
|---|---|
| 【南瓜】Build-TestEA · groups of 8+ · 10 on average | 15/101 |
| Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 1 on average | 2/25 |
| [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 112 on average | 42/999 |
| [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 89 on average | 79/999 |
| [AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 51 on average | 88/150 |
| Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 34 on average | 116/400 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What location does Creative / Build 2 have?
No region is published by Creative / Build 2. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 191.11.1.84:28035 is its address.
A.2What is the reliability of Creative / Build 2, and is it online?
Right now, Creative / Build 2 is offline, and the last time it was seen was 6 days 4 hours ago. Its uptime over the last full days (7 days) was 7%, with 12 of 168 hours online. It was first observed on 18 October 2026 by Rust Statistics.
A.3What version of Rust is run on Creative / Build 2?
Creative / Build 2 is running Rust network protocol 2634 and build 167781 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.4When are wipes carried out on Creative / Build 2?
The record of Creative / Build 2's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 7 days 15 hours.
A.5How would you describe wipe day on Creative / Build 2?
Across its recent wipes, the average peak population was 1 players. The peak on the latest wipe came 0 hours after it began.
Player count
A.6How does Creative / Build 2 compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts Creative / Build 2 at #11,332, within the top 51% of ranked servers.
A.7At what level does Creative / Build 2 operate in terms of players?
Creative / Build 2 is not online now; 6 days 4 hours have passed since it was last seen. The peak over seven days is 1, against an average of 0.
Tags and filters
A.8What is the meaning of the tags on Creative / Build 2?
Tags from Creative / Build 2, read by the game's server browser, are gmvanilla (Game mode): Survival on vanilla rules; mp1 (Max players): It offers 1 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Build 167781 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.9Where can Creative / Build 2 be found among the Rust Statistics lists and filters?
Build and creative servers in Rust, Rust community servers, measured and Rust servers tagged creative are the Rust Statistics lists that Creative / Build 2 fits. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Settings and map
A.10Which settings and rules are in force on Creative / Build 2?
Its name carries no gather rate for Creative / Build 2. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Players may raid and fight one another. The server browser lists it under Community. VAC is active: that is Valve's anti-cheat.
A.11What is the map for Creative / Build 2?
The game generates the map on Creative / Build 2; that format is procedural.
How to join
A.12What steps are required to join Creative / Build 2?
Press F1 inside Rust to open the console and enter client.connect 191.11.1.84:28035. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp1,ptrak,$r?,v2634,gmvanilla,cs167781,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmvanilla | Game mode. Survival on vanilla rules. |
mp1 | Max players. It offers 1 slots. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2634 | Protocol. Your game must run protocol 2634 to connect. |
cs167781 | Build. Build 167781 is the one running. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Build servers listed live. ruststatistics.org/top-rust-build-servers.
- [3]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
- [4]Rust Statistics. Rust creative server list. ruststatistics.org/top-rust-creative-servers.
- [5]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.