[TEST] Corrosion Map Editor Validation
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 3h ago · 192.154.253.111:28025
Abstract
We describe the public Rust server [TEST] Corrosion Map Editor Validation, reached at 192.154.253.111:28025. At the last check it held 0 of 10 places, against a seven-day mean of 01. It ranks #15,323 of all servers, the top 69%. It last wiped 10d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 192.154.253.111:28025 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 18 Oct 2026, 02:17 UTC |
| Hostname | – |
| First seen | 18 Oct 2026 |
| Map | Custom Map |
| Size | 4500 |
| Seed | 1337 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2] and upcoming Rust wipes [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 157 on average | 205/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average | 121/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average | 183/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average | 126/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average | 19/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 50/1000 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1Does [TEST] Corrosion Map Editor Validation perform well?
Over the past 48 hours, it ran at an average of 48 server fps, with a low of 29. Buildings, deployables and all other world objects counted together reached a maximum of 132,264 entities. Its highest memory usage was 5,337 MB. Players experience lag when fps is low and the entity count is rising.
A.2What is the location of [TEST] Corrosion Map Editor Validation?
There is no region published for [TEST] Corrosion Map Editor Validation. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 192.154.253.111:28025 is its address.
A.3How reliable is [TEST] Corrosion Map Editor Validation, and is it currently online?
At the present moment, [TEST] Corrosion Map Editor Validation is online. Based on the uptime it reports, the last restart occurred about 10 days 13 hours ago. Its uptime over the last full days (7 days) was 100%, with 168 of 168 hours online. It was first observed on 18 October 2026 by Rust Statistics.
A.4What version of Rust is run on [TEST] Corrosion Map Editor Validation?
Rust network protocol 2634 and build 167781 is the version that [TEST] Corrosion Map Editor Validation runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.5When are wipes carried out on [TEST] Corrosion Map Editor Validation?
Too few wipes by [TEST] Corrosion Map Editor Validation have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 10 days 17 hours ago.
Player count
A.6What is the rank of [TEST] Corrosion Map Editor Validation among Rust servers?
The seven-day player-hours ranking puts [TEST] Corrosion Map Editor Validation at #15,323, within the top 69% of ranked servers.
A.7What is the population level of [TEST] Corrosion Map Editor Validation?
The current population of [TEST] Corrosion Map Editor Validation is 0, drawn from 10 slots. The seven-day average for this server is 0 players.
Tags and filters
A.8What is the meaning of the tags on [TEST] Corrosion Map Editor Validation?
Tags from [TEST] Corrosion Map Editor Validation, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.9Where can [TEST] Corrosion Map Editor Validation be found among the Rust Statistics lists and filters?
These Rust Statistics lists include [TEST] Corrosion Map Editor Validation: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules, settings, map
A.10Under what rules and settings does [TEST] Corrosion Map Editor Validation operate?
Its name carries no gather rate for [TEST] Corrosion Map Editor Validation. At 8 players, the group limit equals the game's default. survival is the game mode here; the standard mode, in which you gather, build and raid. Players may raid and fight one another. The server browser lists it as Modded, where plugins or settings alter the game. Plugins number Oxide on this server. The server has VAC off, Valve's anti-cheat.
A.11On which map does [TEST] Corrosion Map Editor Validation take place?
Size 4,500 and seed 1337 define the procedural, game-generated map on [TEST] Corrosion Map Editor Validation. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page. Under map name, it gives Custom Map.
Connection
A.12What steps are required to join [TEST] Corrosion Map Editor Validation?
Enter client.connect 192.154.253.111:28025 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp10 | Max players. 10 slots are available. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2634 | Protocol. Joining requires the same game version: protocol 2634. |
cs167781 | Build. This server runs game build 167781. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. A region code has not been set. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.