We Love Rust | PvE |
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 12m ago · 192.34.101.99:50000
Abstract
We describe the public Rust server We Love Rust | PvE |, reached at 192.34.101.99:50000. At the last check it held 0 of 100 places, against a seven-day mean of 0 and a peak of 11. It ranks #12,851 of all servers, the top 58%. It last wiped 25d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 58% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sat 3 Oct, 00:1625d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 192.34.101.99:50000 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 3 Oct 2026, 00:16 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 3500 |
| Seed | 379859120 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and next Rust wipe times [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 157 on average | 52/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 121/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average | 51/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average | 55/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average | 12/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 8/1000 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Is the performance of We Love Rust | PvE | smooth?
Over the past 48 hours, it ran at an average of 215 server fps, with a low of 160. Buildings, deployables and all other world objects counted together reached a maximum of 71,681 entities. The peak memory usage was 2,635 MB. Players experience lag when fps is low and the entity count is rising.
A.2In which location is We Love Rust | PvE | based?
There is no region published for We Love Rust | PvE |. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 192.34.101.99:50000.
A.3How reliable is We Love Rust | PvE |, and is it currently online?
We Love Rust | PvE | is online at this time. The uptime it reports indicates a restart about 22 hours ago. Its uptime over the last full days (7 days) was 100%, with 168 of 168 hours online. The first record of it by Rust Statistics dates to 13 September 2026.
A.4What version of Rust is run on We Love Rust | PvE |?
We Love Rust | PvE | is running Rust network protocol 2635 and build 168909 on the Linux operating system. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.5What schedule does We Love Rust | PvE | follow for wipes?
Too few wipes by We Love Rust | PvE | have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 25 days 23 hours ago.
A.6What happens on We Love Rust | PvE | when wipe day arrives?
Across its recent wipes, the average peak population was 1 players. The peak on the latest wipe came 21 hours after it began.
Population
A.7What position does We Love Rust | PvE | occupy in the ranking of Rust servers?
The seven-day player-hours ranking puts We Love Rust | PvE | at #12,851, within the top 58% of ranked servers.
A.8At what level does We Love Rust | PvE | operate in terms of players?
On We Love Rust | PvE |, 0 of the 100 slots are occupied at present. Averaged over the last seven days: 0 players; the same period peaks at 1.
Tags, lists
A.9What is the meaning of the tags on We Love Rust | PvE |?
gmrust (Game mode): This is survival as standard Rust plays; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded: these are the tags We Love Rust | PvE | publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.10Where can We Love Rust | PvE | be found among the Rust Statistics lists and filters?
These Rust Statistics lists include We Love Rust | PvE |: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules, settings, map
A.11What are the settings and rules that govern We Love Rust | PvE |?
Its name carries no gather rate for We Love Rust | PvE |. At 8 players, the group limit equals the game's default. survival is the game mode here; the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
A.12What map is in use on We Love Rust | PvE |?
Generated by the game from seed 379859120, the procedural map on We Love Rust | PvE | measures 3,500. Equal size and seed yield an identical map, which this page offers to view on RustMaps.
How to join
A.13What steps are required to join We Love Rust | PvE |?
Enter client.connect 192.34.101.99:50000 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. Its website can be found at https://discord.com/invite/5WcNFbPA.
Appendix BServer tags
What each of the server's tags means. Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp100 | Max players. 100 slots are available. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. This server runs game build 168909. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. The region code is unset. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.