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Zero Mercy

Rust Statistics

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Online · checked 8m ago · 192.99.75.107:28015

Abstract

We describe the public Rust server Zero Mercy, reached at 192.99.75.107:28015. At the last check it held 0 of 40 places, against a seven-day mean of 0 and a peak of 21. It ranks #6,715 of all servers, the top 30%. It last wiped 3d ago.

Keywordsvanilla modded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/400% full
In the queue0no queue
Seven-day mean0peak 2, 48 h peak 2
Rank2#6,715top 30%
Last wipe3d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.511.5222:0007:0016:0000:0009:0019:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040022:0007:0016:0000:0009:0019:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct.

4Rank

The server stands in the top 30% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak2players, last three wipes
00.511.52+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sun 25 Oct, 20:533d ago 2 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Zero Mercy
Figure 5: The map: Procedural Map, size 3500, seed 834280347. Open on RustMaps.
Table 4: The server's published settings.
Address192.99.75.107:28015
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe25 Oct 2026, 20:53 UTC
Hostname–
First seen25 Oct 2026
MapProcedural Map
Size3500
Seed834280347

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and upcoming Rust wipes [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 157 on average102/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average132/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average128/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average98/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average30/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average26/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1Is the performance of Zero Mercy smooth?

Its average server fps over the last 48 hours was 202, with a minimum of 154. Its entity count reached a maximum of 68,800, including buildings, deployables and all other world objects. Its highest memory usage was 3,464 MB. Players experience lag when fps is low and the entity count is rising.

A.2What location does Zero Mercy have?

A region is not published by Zero Mercy. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 192.99.75.107:28015 is its address.

A.3What is the online status and reliability of Zero Mercy?

Zero Mercy is online at this time. The uptime it reports indicates a restart about 1 hours ago. Its uptime over the last full days (2 days) was 100%, with 48 of 48 hours online. The first record of it by Rust Statistics dates to 25 October 2026.

A.4What is the Rust version for Zero Mercy?

Rust network protocol 2635 and build 168909 is the version that Zero Mercy runs, on Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.5On what cycle does Zero Mercy wipe?

Too few wipes by Zero Mercy have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 3 days have passed since the current world was generated.

A.6What characterises wipe day on Zero Mercy?

Recent wipes saw an average peak of 2 players. The peak on the latest wipe came 1 hours after it began.

Player count

A.7What position does Zero Mercy occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts Zero Mercy at #6,715, within the top 30% of ranked servers.

A.8How would you characterise the player activity on Zero Mercy?

On Zero Mercy, 0 of the 40 slots are occupied at present. The peak over seven days is 2, against an average of 0. The busiest hour of the last 48 is 23:00 UTC, averaging 2 players.

Tags and filters

A.9How should the tags on Zero Mercy be interpreted?

Tags from Zero Mercy, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp40 (Max players): 40 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^v (Vanilla): This is the game as Facepunch ships it, with rates, kits and rules unaltered; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.10Where can Zero Mercy be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Zero Mercy: Modded Rust servers. These filters on the server list return it: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Rules, settings, map

A.11Under what rules and settings does Zero Mercy operate?

Its name carries no gather rate for Zero Mercy. At 8 players, the group limit equals the game's default. The mode is survival, which means gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. The server browser lists it as Modded, where plugins or settings alter the game. Oxide plugins are running. The server's own description is vanilla: this is the game as Facepunch ships it, with rates, kits and rules unaltered. VAC, Valve's anti-cheat, is enabled.

A.12What map is in use on Zero Mercy?

Generated by the game from seed 834280347, the procedural map on Zero Mercy measures 3,500. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

How to join

A.13What steps are required to join Zero Mercy?

Enter client.connect 192.99.75.107:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp40,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp40Max players. 40 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. This server runs game build 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.
Difficulty
^vVanilla. This is the game as Facepunch ships it, with rates, kits and rules unaltered.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Appendix CAbout this server, in its own words

every fight matters Only the strongest survive. ⚔️ **DUO ONLY** 💀 **PURE VANILLA** 🔥 **COMPETITIVE PvP & RAIDS** 🩸 **NO PAY-TO-WIN. NO EXCUSES.** Build smart. Fight hard. Dominate your enemies. **THINK YOU HAVE WHAT IT TAKES? PROVE IT.** , claim your territory Make other players fear your name. No excuses. No mercy. Only results.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.