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zombie land 2x no offline

Rust Statistics

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Online · checked 9m ago · 192.99.75.110:24386

Abstract

We describe the public Rust server zombie land 2x no offline, reached at 192.99.75.110:24386. At the last check it held 0 of 20 places, against a seven-day mean of 0 and a peak of 11. It ranks #14,321 of all servers, the top 64%. It last wiped 27d ago.

Keywords2x gather modded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/200% full
In the queue0no queue
Seven-day mean0peak 1
Rank2#14,321top 64%
Last wipe27d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123409:0018:0003:0011:0021:0006:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040009:0018:0003:0011:0021:0006:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep.

4Rank

The server stands in the top 64% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k29 Sep5 Oct11 Oct17 Oct23 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap0.8 daysbetween real wipes
On rhythm67%of its recent wipes
Wipe-day peak3players, last three wipes
Thu 1 OctWed 30 SepTue 29 Sep
00.511.52+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 1 Oct, 16:2427d ago 3 – running 0
Wed 30 Sep, 18:3828d ago 3 – 0.9 d 2
Tue 29 Sep, 22:4029d ago 3 – 0.8 d 1
Tue 29 Sep, 06:1330d ago 2 – 0.7 d 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of zombie land 2x no offline
Figure 5: The map: Procedural Map, size 3500, seed 1234567. Open on RustMaps.
Table 4: The server's published settings.
Address192.99.75.110:24386
Region–
Max players20
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 19:51 UTC
Hostname–
First seen29 Sep 2026
MapProcedural Map
Size3500
Seed1234567

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are 2x rust servers list [2], modded server list with rates [3], rust zombie server population [4] and predicted wipe schedule [5].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 812 on average486/500
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 602 on average247/250
Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 373 on average88/100
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob FrEU · groups of 50+ · 2x · monthly · 351 on average89/150
Magic Rust #18 — Vanilla 2x | Baйп 28.10EU · groups of 150+ · 2x · weekly · 331 on average916/970
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 314 on average104/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1How well does zombie land 2x no offline run?

Over the past 48 hours, it ran at an average of 197 server fps, with a low of 65. The highest number of entities it carried was 75,971, comprising buildings, deployables and all other objects. The peak memory usage was 4,128 MB. Players experience lag when fps is low and the entity count is rising.

A.2In which location is zombie land 2x no offline based?

No region is published by zombie land 2x no offline. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 192.99.75.110:24386.

A.3How reliable is zombie land 2x no offline, and is it currently online?

At the present moment, zombie land 2x no offline is online. It last restarted around 5 hours ago, according to its reported uptime. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. The first record of it by Rust Statistics dates to 29 September 2026.

A.4What is the Rust version for zombie land 2x no offline?

Rust network protocol 2635 and build 168909 is the version that zombie land 2x no offline runs, on Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.5What schedule does zombie land 2x no offline follow for wipes?

Prediction of the next wipe is impossible for zombie land 2x no offline, which wipes irregularly. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 27 days 12 hours.

A.6What happens on zombie land 2x no offline when wipe day arrives?

The average busiest point of recent wipes was 3 players. The peak on the latest wipe came 1 hours after it began.

Population

A.7What is the rank of zombie land 2x no offline among Rust servers?

Ranked by player hours across seven days, zombie land 2x no offline holds #14,321, in the top 64% of all ranked servers.

A.8At what level does zombie land 2x no offline operate in terms of players?

On zombie land 2x no offline, 0 of the 20 slots are occupied at present. Over the last week the count averages 0 players and reaches 1 at its height.

Tags and filters

A.9What do the tags associated with zombie land 2x no offline signify?

gmrust (Game mode): Survival on standard Rust rules; mp20 (Max players): It offers 20 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded: these are the tags zombie land 2x no offline publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.10Where can zombie land 2x no offline be found among the Rust Statistics lists and filters?

Rust servers with a 2x gather rate, Modded Rust servers and Rust servers named for zombies are the Rust Statistics lists that zombie land 2x no offline fits. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Settings and map

A.11Under what rules and settings does zombie land 2x no offline operate?

zombie land 2x no offline sets gather to 2x, as the server name indicates. The group cap is 8 players, which is the default in the game. The mode is survival, which means the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Oxide. The server has VAC on, Valve's anti-cheat.

A.12What map is in use on zombie land 2x no offline?

Generated by the game from seed 1234567, the procedural map on zombie land 2x no offline measures 3,500. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

How to join

A.13How do you connect to zombie land 2x no offline?

Enter client.connect 192.99.75.110:24386 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp20Max players. It offers 20 slots.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. This server runs game build 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. 2x rust servers list. ruststatistics.org/top-2x-rust-servers.
  3. [3]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Rust zombie server population. ruststatistics.org/top-rust-zombie-servers.
  5. [5]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.