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Twizted Rust

Rust Statistics

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Online · checked 8m ago · 192.99.75.112:27313

Abstract

We describe the public Rust server Twizted Rust, reached at 192.99.75.112:27313. At the last check it held 0 of 16 places, against a seven-day mean of 0 and a peak of 11. It ranks #9,026 of all servers, the top 41%. It last wiped 26d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/160% full
In the queue0no queue
Seven-day mean0peak 1
Rank2#9,026top 41%
Last wipe26d agono schedule published
Next wipe37d 22hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123421:0006:0015:0000:0009:0019:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020021:0006:0015:0000:0009:0019:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 41% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: force wipes only

The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak2players, last three wipes
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:007d 22hforce wipefw
Thu 3 Dec, 19:0035d 22hforce wipefw
00.511.52+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 1 Oct, 23:20fw26d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Twizted Rust
Figure 5: The map: Procedural Map, size 4250, seed 50000. Open on RustMaps.
Table 5: The server's published settings.
Address192.99.75.112:27313
Region–
Max players16
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 23:20 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size4250
Seed50000

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and upcoming Rust wipes [3].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 157 on average132/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average128/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average148/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average117/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average33/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average33/1000

Appendix AQuick answers

From the figures on this page.

Server details

A.1Does Twizted Rust perform well?

Over the past 48 hours, it ran at an average of 130 server fps, with a low of 89. Buildings, deployables and all other world objects counted together reached a maximum of 105,488 entities. Its highest memory usage was 4,963 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2What location does Twizted Rust have?

A region is not published by Twizted Rust. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 192.99.75.112:27313 is its address.

A.3What is the online status and reliability of Twizted Rust?

Twizted Rust is currently online. The uptime it reports indicates a restart about 44 hours ago. Its uptime over the last full days (7 days) was 100%, with 168 of 168 hours online. Its first appearance in Rust Statistics's records is 13 September 2026.

A.4What is the Rust version for Twizted Rust?

The version of Rust on Twizted Rust is network protocol 2635 and build 168909, and the operating system is Linux. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.5When are wipes carried out on Twizted Rust?

Once a month, Twizted Rust wipes in line with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe occurs, and that is when every Rust server, including this one, next wipes. 26 days 21 hours have passed since the current world was generated.

A.6How would you describe wipe day on Twizted Rust?

The average busiest point of recent wipes was 2 players. The peak on the latest wipe came 1 hours after it began.

Player count

A.7What is the rank of Twizted Rust among Rust servers?

Ranked by player hours across seven days, Twizted Rust holds #9,026, in the top 41% of all ranked servers.

A.8What is the population level of Twizted Rust?

On Twizted Rust, 0 of the 16 slots are occupied at present. Averaged over the last seven days: 0 players; the same period peaks at 1.

Tags, lists

A.9What do the tags associated with Twizted Rust signify?

gmrust (Game mode): Survival on standard Rust rules; mp16 (Max players): It offers 16 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded: these are the tags Twizted Rust publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.10Where can Twizted Rust be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Twizted Rust: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and map

A.11What are the settings and rules that govern Twizted Rust?

Its name carries no gather rate for Twizted Rust. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gather, build and raid: the standard game. Combat and raiding against other players are allowed. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

A.12On which map does Twizted Rust take place?

Generated by the game from seed 50000, the procedural map on Twizted Rust measures 4,250. Because size and seed determine the map, RustMaps can show it, linked from this page.

Connection

A.13What steps are required to join Twizted Rust?

Enter client.connect 192.99.75.112:27313 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp16,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp16Max players. It offers 16 slots.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. This server runs game build 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.