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Schakalaka

Rust Statistics

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Online · checked 8m ago · 193.135.10.247:15025

Abstract

We describe the public Rust server Schakalaka, reached at 193.135.10.247:15025 and hosted in EU. At the last check it held 0 of 20 places, against a seven-day mean of 01. It ranks #15,270 of all servers, the top 69%, and #2528 in EU. It last wiped 16d ago.

Keywordsmodded carbon

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/200% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,270top 69%; #2528 in EU
Last wipe16d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123406:0015:0001:0010:0019:0004:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
02040608006:0015:0001:0010:0019:0004:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct.

4Rank

The server stands in the top 69% of all ranked servers, the top 87% in EU. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k7 Oct12 Oct16 Oct21 Oct25 Oct30 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak3players, last three wipes
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 3, 25 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Tue 13 Oct, 18:0516d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Schakalaka
Figure 5: The map: Procedural Map, size 1500, seed 730333365. Open on RustMaps.
Table 4: The server's published settings.
Address193.135.10.247:15025
RegionEU
Max players20
Group limit8, the default
Wipe schedule–
Last wipe13 Oct 2026, 19:37 UTC
Hostname–
First seen7 Oct 2026
MapProcedural Map
Size1500
Seed730333365

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are european rust servers [2], modded servers by player count [3] and predicted wipe schedule [4].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 123 on average34/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average12/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 94 on average33/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average44/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 85 on average1/1000

Appendix AQuick answers

From the figures on this page.

Server details

A.1Is the performance of Schakalaka smooth?

Over the past 48 hours, it ran at an average of 60 server fps, with a low of 59. Buildings, deployables and all other world objects counted together reached a maximum of 9,087 entities. The peak memory usage was 2,320 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2What location does Schakalaka have?

In Europe, according to its own listing, Schakalaka appears with the EU tag. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 193.135.10.247:15025 is its address.

A.3What is the reliability of Schakalaka, and is it online?

Schakalaka is currently online. The uptime it reports indicates a restart about 11 days 10 hours ago. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. The first record of it by Rust Statistics dates to 7 October 2026.

A.4What is the Rust version for Schakalaka?

Rust network protocol 2634 and build 167781 is the version that Schakalaka runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.5When are wipes carried out on Schakalaka?

There are not yet enough recorded wipes for Schakalaka to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 16 days 9 hours ago.

A.6What characterises wipe day on Schakalaka?

Recent wipes saw an average peak of 3 players. The crowd reached its maximum 25 hours after the latest wipe.

Population

A.7How does Schakalaka compare with other Rust servers in the rankings?

On player hours over seven days Schakalaka is #15,270, within the top 69% of all ranked servers; within Europe it is #2,528.

A.8What is the population level of Schakalaka?

The current population of Schakalaka is 0, drawn from 20 slots. The mean population for the last seven days is 0.

Tags, lists

A.9What do the tags associated with Schakalaka signify?

gmrust (Game mode): Rust survival, in its standard form; mp20 (Max players): The slot count is 20; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): This server uses Carbon for its plugins; EU (Europe): The server browser lists this server under Europe: these are the tags Schakalaka publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can Schakalaka be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Schakalaka: European Rust servers and Modded Rust servers. You will find it on the server list filtered by: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Rules, settings, map

A.11Which settings and rules are in force on Schakalaka?

No gather rate appears in the name of Schakalaka. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Players may raid and fight one another. The server browser lists it as Modded, where plugins or settings alter the game. Plugins number Carbon on this server. VAC is active: that is Valve's anti-cheat.

A.12What map is in use on Schakalaka?

Generated by the game from seed 730333365, the procedural map on Schakalaka measures 1,500. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

How to join

A.13What is the process for joining Schakalaka?

Press F1 inside Rust to open the console and enter client.connect 193.135.10.247:15025. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp20,ptrak,$r?,v2634,EU,gmrust,cs167781,ts8,^z,^y.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp20Max players. The slot count is 20.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2634Protocol. Joining requires the same game version: protocol 2634.
cs167781Build. This server runs game build 167781.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.
Mods and access
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
^yCarbon. This server uses Carbon for its plugins.
Region
EUEurope. The server browser lists this server under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. European rust servers. ruststatistics.org/top-eu-rust-servers.
  3. [3]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.