Server_216_DevBlog
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 9d ago · 193.142.159.84:28015
Abstract
We describe the public Rust server Server_216_DevBlog, reached at 193.142.159.84:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,379 of all servers, the top 70%. It last wiped 9d ago.
Keywordsmodded
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 193.142.159.84:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | not published |
| Wipe schedule | – |
| Last wipe | 20 Oct 2026, 16:31 UTC |
| Hostname | – |
| First seen | 20 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 150 on average | 59/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 128/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average | 96/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average | 34/700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 92 on average | 103/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average | 346/350 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1In which location is Server_216_DevBlog based?
There is no region published for Server_216_DevBlog. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 193.142.159.84:28015.
A.2What is the reliability of Server_216_DevBlog, and is it online?
Server_216_DevBlog is currently offline, with the last sighting 9 days 5 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. The first record of it by Rust Statistics dates to 20 October 2026.
A.3What is the Rust version for Server_216_DevBlog?
Server_216_DevBlog is running Rust network protocol 2180 on the Windows operating system. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.4What schedule does Server_216_DevBlog follow for wipes?
The record of Server_216_DevBlog's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 9 days 5 hours have passed since the current world was generated.
Player count
A.5How does Server_216_DevBlog compare with other Rust servers in the rankings?
Ranked by player hours across seven days, Server_216_DevBlog holds #15,379, in the top 70% of all ranked servers.
A.6How would you characterise the player activity on Server_216_DevBlog?
Server_216_DevBlog is not online now; 9 days 5 hours have passed since it was last seen.
Tags and filters
A.7What do the tags associated with Server_216_DevBlog signify?
Tags from Server_216_DevBlog, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp10 (Max players): It offers 10 slots; v2180 (Protocol): Joining requires the same game version: protocol 2180; oxide (Oxide): The plugin framework in use is Oxide (uMod); modded (Modded): Modded listing: plugins or settings modify the game; hdf93daba (Custom tag): A non-standard tag, applied by the owner or a plugin; stok (Custom tag): A non-standard tag, applied by the owner or a plugin. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.8Where can Server_216_DevBlog be found among the Rust Statistics lists and filters?
These Rust Statistics lists include Server_216_DevBlog: Modded Rust servers. These filters on the server list return it: Type: Modded; Last wipe: In the last 2 weeks.
Settings and map
A.9What are the settings and rules that govern Server_216_DevBlog?
Its name carries no gather rate for Server_216_DevBlog. A group limit is absent from what the server publishes. The mode is survival, which means gathering, building and raiding, as the game is usually played. Players may raid and fight one another. Plugins or settings change the game; the browser files it under Modded. VAC is inactive: the anti-cheat from Valve is off.
A.10On which map does Server_216_DevBlog take place?
The game generates the map on Server_216_DevBlog; that format is procedural.
Connection
A.11What is the process for joining Server_216_DevBlog?
Enter client.connect 193.142.159.84:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp10,v2180,hdf93daba,stok,gmrust,oxide,modded.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp10 | Max players. It offers 10 slots. |
v2180 | Protocol. Joining requires the same game version: protocol 2180. |
| Mods and access | |
oxide | Oxide. The plugin framework in use is Oxide (uMod). |
modded | Modded. Modded listing: plugins or settings modify the game. |
| Other | |
hdf93daba | Custom tag. A non-standard tag, applied by the owner or a plugin. |
stok | Custom tag. A non-standard tag, applied by the owner or a plugin. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.