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Rustpocalypse

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 7m ago · 193.160.23.154:28015

Abstract

We describe the public Rust server Rustpocalypse, reached at 193.160.23.154:28015. At the last check it held 0 of 30 places, against a seven-day mean of 01. It ranks #15,318 of all servers, the top 69%. It last wiped 236d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/300% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,318top 69%
Last wipe236d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123413:0022:0007:0016:0002:0011:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020013:0022:0007:0016:0002:0011:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Rustpocalypse
Figure 4: The map: Procedural Map, size 3000, seed 2083586310. Open on RustMaps.
Table 3: The server's published settings.
Address193.160.23.154:28015
Region– · uk1
Max players30
Group limit8, the default
Wipe schedule–
Last wipe6 Mar 2026, 13:16 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size3000
Seed2083586310

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2] and Rust wipe forecast [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average163/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average132/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average184/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average75/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average16/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average22/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1How well does Rustpocalypse run?

Over the past 48 hours, it ran at an average of 115 server fps, with a low of 109. The highest number of entities it carried was 50,229, comprising buildings, deployables and all other objects. Memory use peaked at 1,885 MB. Players experience lag when fps is low and the entity count is rising.

A.2In which location is Rustpocalypse based?

A region is not published by Rustpocalypse, and its region code is uk1. Rust Statistics does not look up the machine's location; it shows where the server says it is. 193.160.23.154:28015 is its address.

A.3What is the online status and reliability of Rustpocalypse?

At the present moment, Rustpocalypse is online. It last restarted around 28 hours ago, according to its reported uptime. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. The first record of it by Rust Statistics dates to 13 September 2026.

A.4What is the Rust version for Rustpocalypse?

The version of Rust on Rustpocalypse is network protocol 2622 and build 145203, and the operating system is Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.5What schedule does Rustpocalypse follow for wipes?

The record of Rustpocalypse's wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 236 days 23 hours.

Population

A.6How does Rustpocalypse compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts Rustpocalypse at #15,318, within the top 69% of ranked servers.

A.7At what level does Rustpocalypse operate in terms of players?

On Rustpocalypse, 0 of the 30 slots are occupied at present. The mean population for the last seven days is 0.

Tags and filters

A.8What do the tags associated with Rustpocalypse signify?

gmrust (Game mode): Rust survival, in its standard form; mp30 (Max players): It offers 30 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2622 (Protocol): Joining requires the same game version: protocol 2622; cs145203 (Build): This server runs game build 145203; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $ruk1 (Region code): The code uk1 identifies the server's region; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded: these are the tags Rustpocalypse publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can Rustpocalypse be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Rustpocalypse: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and map

A.10What are the settings and rules that govern Rustpocalypse?

The name of Rustpocalypse states no gather rate. The group cap is 8 players, which is the default in the game. The mode is survival, which means gather, build and raid: the standard game. Players may raid and fight one another. Plugins or settings change the game; the browser files it under Modded. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

A.11What is the map for Rustpocalypse?

Size 3,000 and seed 2083586310 define the procedural, game-generated map on Rustpocalypse. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

How to join

A.12What is the process for joining Rustpocalypse?

Press F1 inside Rust to open the console and enter client.connect 193.160.23.154:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp30,ptrak,$ruk1,v2622,gmrust,cs145203,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp30Max players. It offers 30 slots.
ts8Group limit. The team cap is 8, which is the game default.
v2622Protocol. Joining requires the same game version: protocol 2622.
cs145203Build. This server runs game build 145203.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$ruk1Region code. The code uk1 identifies the server's region.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.