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Lukasuv Rust Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 11m ago · 193.179.120.82:28015

Abstract

We describe the public Rust server Lukasuv Rust Server, reached at 193.179.120.82:28015. At the last check it held 1 of 1 places, against a seven-day mean of 0 and a peak of 11. It ranks #6,757 of all servers, the top 30%. It last wiped 7d ago.

Keywordsmodded carbon

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/1100% full
In the queue0no queue
Seven-day mean0peak 1, 48 h peak 1
Rank2#6,757top 30%
Last wipe7d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75108:0009:0012:0013:0014:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 30% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct22 Oct26 Oct30 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap13.9 daysbetween real wipes
Wipe-day peak1players, last three wipes
Crowd held100%of its cycles kept half the crowd
Thu 22 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 22 Oct, 18:327d ago 1 – running 1
Thu 8 Oct, 20:4821d ago 1 held half 13.9 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 4: The server's published settings.
Address193.179.120.82:28015
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe22 Oct 2026, 18:32 UTC
Hostname–
First seen8 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and servers wiping soon [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 151 on average34/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average120/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 123 on average57/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average10/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 94 on average42/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average43/200

Appendix AQuick answers

From the figures on this page.

Server details

A.1What location does Lukasuv Rust Server have?

A region is not published by Lukasuv Rust Server. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 193.179.120.82:28015.

A.2What is the reliability of Lukasuv Rust Server, and is it online?

At the present moment, Lukasuv Rust Server is online. Its uptime over the last full days (7 days) was 23%, with 39 of 168 hours online. It was first observed on 8 October 2026 by Rust Statistics.

A.3What is the Rust version for Lukasuv Rust Server?

Lukasuv Rust Server is running Rust network protocol 2635 and build 168909 on the Windows operating system. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.4On what cycle does Lukasuv Rust Server wipe?

Too few wipes by Lukasuv Rust Server have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 7 days 11 hours have passed since the current world was generated.

A.5What happens on Lukasuv Rust Server when wipe day arrives?

The average busiest point of recent wipes was 1 players. The crowd reached its maximum 1 hours after the latest wipe. For 100% of recent wipes, the population did not fall below half the peak before the next wipe.

Player count

A.6How does Lukasuv Rust Server compare with other Rust servers in the rankings?

Ranked by player hours across seven days, Lukasuv Rust Server holds #6,757, in the top 30% of all ranked servers.

A.7At what level does Lukasuv Rust Server operate in terms of players?

On Lukasuv Rust Server, 1 of the 1 slots are occupied at present. Over the last week the count averages 0 players and reaches 1 at its height. Averaging 1 players, 09:00 UTC was the busiest hour of the past 48.

Tags and filters

A.8How should the tags on Lukasuv Rust Server be interpreted?

The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp1 (Max players): The slot count is 1; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): This server uses Carbon for its plugins, which Lukasuv Rust Server publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can Lukasuv Rust Server be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Lukasuv Rust Server fits are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and map

A.10Which settings and rules are in force on Lukasuv Rust Server?

Its name carries no gather rate for Lukasuv Rust Server. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. It appears under Modded in the browser: the game is changed by plugins or settings. Carbon plugins are running. The server has VAC on, Valve's anti-cheat.

A.11What is the map for Lukasuv Rust Server?

The game generates the map on Lukasuv Rust Server; that format is procedural.

How to join

A.12How do you connect to Lukasuv Rust Server?

Press F1 inside Rust to open the console and enter client.connect 193.179.120.82:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. Since it is full right now, anticipate a queue.

Appendix BServer tags

What each of the server's tags means. Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp1Max players. The slot count is 1.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. The game build is 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.
Mods and access
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
^yCarbon. This server uses Carbon for its plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.