BuildLab
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 10d ago · 193.200.229.85:47831
Abstract
We describe the public Rust server BuildLab, reached at 193.200.229.85:47831. It is offline at the last check, against a seven-day mean of 01. It ranks #15,255 of all servers, the top 70%. It last wiped 26d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 193.200.229.85:47831 |
|---|---|
| Region | – |
| Max players | 4 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 17:05 UTC |
| Hostname | – |
| First seen | 18 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2], build server population list [3] and next Rust wipe times [4].
| Server | Players |
|---|---|
| [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 116 on average | 115/999 |
| [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 91 on average | 35/999 |
| [AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 53 on average | 81/150 |
| Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average | 16/100 |
| AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average | 38/100 |
| KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 23 on average | 25/100 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What location does BuildLab have?
There is no region published for BuildLab. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 193.200.229.85:47831.
A.2What is the reliability of BuildLab, and is it online?
At the present moment, BuildLab is offline; it was last seen 10 days 16 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. The first record of it by Rust Statistics dates to 18 October 2026.
A.3What is the Rust version for BuildLab?
Rust network protocol 2634 and build 167398 is the version that BuildLab runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.4On what cycle does BuildLab wipe?
There are not yet enough recorded wipes for BuildLab to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 26 days 17 hours.
Population
A.5What is the rank of BuildLab among Rust servers?
Ranked by player hours across seven days, BuildLab holds #15,255, in the top 70% of all ranked servers.
A.6How would you characterise the player activity on BuildLab?
The last recorded sighting of BuildLab was 10 days 16 hours ago; it is offline now.
Tags and filters
A.7What is the meaning of the tags on BuildLab?
Tags from BuildLab, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp4 (Max players): 4 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167398 (Build): Build 167398 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.8Where can BuildLab be found among the Rust Statistics lists and filters?
These Rust Statistics lists include BuildLab: Modded Rust servers and Build and creative servers in Rust. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and map
A.9What are the settings and rules that govern BuildLab?
Its name carries no gather rate for BuildLab. At 8 players, the group limit equals the game's default. The mode is survival, which means gather, build and raid: the standard game. Players may raid and fight one another. The server browser lists it as Modded, where plugins or settings alter the game. Plugins number Oxide on this server. The server has VAC on, Valve's anti-cheat.
A.10What is the map for BuildLab?
On BuildLab the terrain is procedural, built by the game itself.
Connection
A.11How do you connect to BuildLab?
Enter client.connect 193.200.229.85:47831 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp4 | Max players. 4 slots are available. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2634 | Protocol. The game protocol is 2634; your client must match it to join. |
cs167398 | Build. Build 167398 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. No region code is set. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Build server population list. ruststatistics.org/top-rust-build-servers.
- [4]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.