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My Untitled Rust Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 12d ago · 193.233.232.225:28015

Abstract

We describe the public Rust server My Untitled Rust Server, reached at 193.233.232.225:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #12,902 of all servers, the top 60%. It last wiped 13d ago.

Keywordsmodded carbon

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/5000% full
In the queue0no queue
Seven-day mean0peak –
Rank2#12,902top 60%
Last wipe13d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 60% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k4 Oct8 Oct12 Oct15 Oct19 Oct23 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap2.4 daysbetween real wipes
On rhythm0%of its recent wipes
Wipe-day peak1players, last three wipes
Crowd held100%of its cycles kept half the crowd
Thu 15 OctSun 11 OctSat 10 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 15 Oct, 15:4613d ago 1 – running 1
Sun 11 Oct, 10:5217d ago 1 held half 4.2 d 0
Sat 10 Oct, 21:4218d ago 1 – 0.5 d 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Custom map, no picture published
Figure 5: The map: Custom Map.
Table 4: The server's published settings.
Address193.233.232.225:28015
Region–
Max players500
Group limit8, the default
Wipe schedule–
Last wipe15 Oct 2026, 15:46 UTC
Hostname–
First seen4 Oct 2026
MapCustom Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and predicted wipe schedule [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 152 on average49/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average133/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average63/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average15/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average3/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average6/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does My Untitled Rust Server have?

No region is published by My Untitled Rust Server. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 193.233.232.225:28015.

A.2How reliable is My Untitled Rust Server, and is it currently online?

Right now, My Untitled Rust Server is offline, and the last time it was seen was 12 days 14 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. It was first observed on 4 October 2026 by Rust Statistics.

A.3What version of Rust is run on My Untitled Rust Server?

Rust network protocol 2634 and build 166652 is the version that My Untitled Rust Server runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.4What schedule does My Untitled Rust Server follow for wipes?

Prediction of the next wipe is impossible for My Untitled Rust Server, which wipes irregularly. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 13 days 14 hours ago.

A.5What happens on My Untitled Rust Server when wipe day arrives?

The average busiest point of recent wipes was 1 players. The peak on the latest wipe came 0 hours after it began. Half the peak was sustained until the next wipe in 100% of recent wipes.

Population

A.6How does My Untitled Rust Server compare with other Rust servers in the rankings?

Ranked by player hours across seven days, My Untitled Rust Server holds #12,902, in the top 60% of all ranked servers.

A.7What is the population level of My Untitled Rust Server?

My Untitled Rust Server is not online now; 12 days 14 hours have passed since it was last seen.

Tags, lists

A.8What is the meaning of the tags on My Untitled Rust Server?

Tags from My Untitled Rust Server, read by the game's server browser, are gmvanilla (Game mode): This is survival in its vanilla form; mp500 (Max players): 500 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): The plugin framework is Carbon. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can My Untitled Rust Server be found among the Rust Statistics lists and filters?

These Rust Statistics lists include My Untitled Rust Server: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and map

A.10Which settings and rules are in force on My Untitled Rust Server?

No gather rate appears in the name of My Untitled Rust Server. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. Plugins or settings change the game; the browser files it under Modded. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.

Connection

A.11How do you connect to My Untitled Rust Server?

Press F1 inside Rust to open the console and enter client.connect 193.233.232.225:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp500,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^z,^y.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. This is survival in its vanilla form.
mp500Max players. 500 slots are available.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. Your game must run protocol 2634 to connect.
cs166652Build. The game build is 166652.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.
Mods and access
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
^yCarbon. The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.