[U.S]OzziGaming Vanilla | Bi-Weekly |
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 5d ago · 193.31.31.104:28032
Abstract
We describe the public Rust server [U.S]OzziGaming Vanilla | Bi-Weekly |, reached at 193.31.31.104:28032. It is offline at the last check, against a seven-day mean of 01. It ranks #15,323 of all servers, the top 69%. It last wiped 23d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 193.31.31.104:28032 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 5 Oct 2026, 14:14 UTC |
| Hostname | – |
| First seen | 5 Oct 2026 |
| Map | Procedural Map |
| Size | 3000 |
| Seed | 1 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 157 on average | 132/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average | 128/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average | 148/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average | 117/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average | 33/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 33/1000 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What location does [U.S]OzziGaming Vanilla | Bi-Weekly | have?
There is no region published for [U.S]OzziGaming Vanilla | Bi-Weekly |. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 193.31.31.104:28032.
A.2How reliable is [U.S]OzziGaming Vanilla | Bi-Weekly |, and is it currently online?
Right now, [U.S]OzziGaming Vanilla | Bi-Weekly | is offline, and the last time it was seen was 5 days 3 hours ago. The server was up 39% of the time over the last 7 full days, 66 of 168 hours. It was first observed on 5 October 2026 by Rust Statistics.
A.3What version of Rust is run on [U.S]OzziGaming Vanilla | Bi-Weekly |?
The version of Rust on [U.S]OzziGaming Vanilla | Bi-Weekly | is network protocol 2634 and build 166652, and the operating system is Linux. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.4When are wipes carried out on [U.S]OzziGaming Vanilla | Bi-Weekly |?
The record of [U.S]OzziGaming Vanilla | Bi-Weekly |'s wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 23 days 6 hours ago.
Player count
A.5What is the rank of [U.S]OzziGaming Vanilla | Bi-Weekly | among Rust servers?
Ranked by player hours across seven days, [U.S]OzziGaming Vanilla | Bi-Weekly | holds #15,323, in the top 69% of all ranked servers.
A.6What is the population level of [U.S]OzziGaming Vanilla | Bi-Weekly |?
At this moment [U.S]OzziGaming Vanilla | Bi-Weekly | is offline, having last been seen 5 days 3 hours ago. Averaged across the last seven days, the population is 0 players.
Tags, lists
A.7How should the tags on [U.S]OzziGaming Vanilla | Bi-Weekly | be interpreted?
The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): Build 166652 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded, which [U.S]OzziGaming Vanilla | Bi-Weekly | publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.8Where can [U.S]OzziGaming Vanilla | Bi-Weekly | be found among the Rust Statistics lists and filters?
These Rust Statistics lists include [U.S]OzziGaming Vanilla | Bi-Weekly |: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and map
A.9What are the settings and rules that govern [U.S]OzziGaming Vanilla | Bi-Weekly |?
Its name carries no gather rate for [U.S]OzziGaming Vanilla | Bi-Weekly |. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Players may raid and fight one another. Plugins or settings change the game; the browser files it under Modded. Plugins number Oxide on this server. VAC is active: that is Valve's anti-cheat.
A.10On which map does [U.S]OzziGaming Vanilla | Bi-Weekly | take place?
Size 3,000 and seed 1 define the procedural, game-generated map on [U.S]OzziGaming Vanilla | Bi-Weekly |. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.
How to join
A.11What is the process for joining [U.S]OzziGaming Vanilla | Bi-Weekly |?
Press F1 inside Rust to open the console and enter client.connect 193.31.31.104:28032. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp100 | Max players. 100 slots are available. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2634 | Protocol. Your game must run protocol 2634 to connect. |
cs166652 | Build. Build 166652 is the one running. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. The region code is unset. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.