RUST Chill...
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 12m ago · 194.32.140.180:28015
Abstract
We describe the public Rust server RUST Chill..., reached at 194.32.140.180:28015. At the last check it held 0 of 30 places, against a seven-day mean of 0 and a peak of 31. It ranks #4,120 of all servers, the top 19%. It last wiped 13d ago on a published biweekly schedule; the next wipe is expected Wednesday 28 October, 04:01 UTC, its biweekly schedule tag.
Keywordsbiweekly wipes modded oxide pve
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 19% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: from its schedule tag
The next wipe is expected Wednesday 28 October, 04:01 UTC, in 9h. Its biweekly schedule tag (low confidence).
| Measure | Value | Note |
|---|---|---|
| Usual gap | 12.4 days | between real wipes |
| Wipe-day peak | 6 | players, last three wipes |
| Crowd held | 0% | else halves by day 5 |
| When (UTC) | In | Kind |
|---|---|---|
| Wed 28 Oct, 04:01 | 9h | its own schedule |
| Thu 5 Nov, 19:00 | 9d 0h | force wipefw |
| Wed 11 Nov, 04:01 | 14d 9h | its own schedule |
| Wed 25 Nov, 04:01 | 28d 9h | its own schedule |
| Thu 3 Dec, 19:00 | 37d 0h | force wipefw |
| Wed 9 Dec, 04:01 | 42d 9h | its own schedule |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Wed 14 Oct, 04:0113d ago | 5 | – | running | 0 |
| Thu 1 Oct, 18:10fw26d ago | 6 | halved by day 5 | 12.4 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 194.32.140.180:28015 |
|---|---|
| Region | – |
| Max players | 30 |
| Group limit | 8, the default |
| Wipe schedule | biweekly |
| Last wipe | 14 Oct 2026, 09:03 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 4000 |
| Seed | 960395436 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2], live pve population [3] and servers wiping soon [4].
| Server | Players |
|---|---|
| [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 243 on average | 227/2000 |
| [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 231 on average | 390/2000 |
| Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 95 on average | 95/200 |
| 【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 60 on average | 34/200 |
| Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 54 on average | 38/250 |
| TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 53 on average | 95/100 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Is the performance of RUST Chill... smooth?
The server fps averaged 135 over the last 48 hours, never dropping below 117. Buildings, deployables and all other world objects counted together reached a maximum of 96,803 entities. Its highest memory usage was 2,784 MB. When fps is low and entity count climbs, players feel lag.
A.2In which location is RUST Chill... based?
There is no region published for RUST Chill.... Rust Statistics does not look up the machine's location; it shows where the server says it is. 194.32.140.180:28015 is its address.
A.3What is the online status and reliability of RUST Chill...?
At the present moment, RUST Chill... is online. Based on the uptime it reports, the last restart occurred about 13 hours ago. Its uptime over the last full days (7 days) was 100%, with 168 of 168 hours online. The first record of it by Rust Statistics dates to 13 September 2026.
A.4What version of Rust is run on RUST Chill...?
The version of Rust on RUST Chill... is network protocol 2635 and build 168909, and the operating system is Windows. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.5When are wipes carried out on RUST Chill...?
Because too few wipes of RUST Chill... are recorded to confirm the schedule, the tag governs the prediction. The server is due to wipe on Wednesday 28 October at 04:01 UTC. 13 days 9 hours have passed since the current world was generated. A fortnightly wipe schedule appears in its tags.
A.6What characterises wipe day on RUST Chill...?
Recent wipes saw an average peak of 6 players. The peak on the latest wipe came 34 hours after it began. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. In the other cases, the population fell below half by day 5.
Player count
A.7What is the rank of RUST Chill... among Rust servers?
Ranked by player hours across seven days, RUST Chill... holds #4,120, in the top 19% of all ranked servers.
A.8At what level does RUST Chill... operate in terms of players?
The current population of RUST Chill... is 0, drawn from 30 slots. Over the last week the count averages 0 players and reaches 3 at its height. Of the last 48 hours, the peak hour falls at 14:00 UTC, with an average of 2 players.
Tags and filters
A.9What do the tags associated with RUST Chill... signify?
gmrust (Game mode): Survival on standard Rust rules; mp30 (Max players): It offers 30 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Build 168909 is the one running; ptsw (Networking): It runs the 'sw' network layer; $r? (Region code): No region code is set; ^b (Biweekly): It wipes on a two-week cycle; ^p (PvE): There is no player combat; the world supplies the danger; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game: these are the tags RUST Chill... publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.10Where can RUST Chill... be found among the Rust Statistics lists and filters?
Modded Rust servers and Rust PvE servers: live list are the Rust Statistics lists that RUST Chill... fits. You will find it on the server list filtered by: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Rules, settings, map
A.11Under what rules and settings does RUST Chill... operate?
Its name carries no gather rate for RUST Chill.... The group cap is 8 players, which is the default in the game. Listed as pve, the game mode is players cannot fight each other. Plugins or settings change the game; the browser files it under Modded. The plugin count is Oxide. The server has VAC on, Valve's anti-cheat.
A.12What is the map for RUST Chill...?
Generated by the game from seed 960395436, the procedural map on RUST Chill... measures 4,000. Equal size and seed yield an identical map, which this page offers to view on RustMaps.
How to join
A.13What steps are required to join RUST Chill...?
Enter client.connect 194.32.140.180:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp30,ptsw,$r?,v2635,^b,^p,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp30 | Max players. It offers 30 slots. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168909 | Build. Build 168909 is the one running. |
ptsw | Networking. It runs the 'sw' network layer. |
$r? | Region code. No region code is set. |
| Wipe schedule | |
^b | Biweekly. It wipes on a two-week cycle. |
| Gameplay | |
^p | PvE. There is no player combat; the world supplies the danger. |
| Mods and access | |
^o | Oxide. Oxide (uMod), a plugin framework, runs on this server. |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Live pve population. ruststatistics.org/top-rust-pve-servers.
- [4]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.