Hive dev - party
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 3d ago · 194.46.57.73:28015
Abstract
We describe the public Rust server Hive dev - party, reached at 194.46.57.73:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,341 of all servers, the top 69%. It last wiped 23d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 0.3 days | between real wipes |
| On rhythm | 60% | of its recent wipes |
| Wipe-day peak | 3 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Mon 5 Oct, 20:4023d ago | 2 | – | running | 2 |
| Mon 5 Oct, 05:3424d ago | 3 | – | 0.6 d | 0 |
| Sun 4 Oct, 23:1224d ago | 3 | – | 0.3 d | 0 |
| Sun 4 Oct, 16:0724d ago | 3 | – | 0.3 d | 0 |
| Sun 4 Oct, 06:3324d ago | 3 | – | 0.4 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 194.46.57.73:28015 |
|---|---|
| Region | – |
| Max players | 16 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 5 Oct 2026, 23:57 UTC |
| Hostname | – |
| First seen | 3 Oct 2026 |
| Map | Custom Map |
| Size | 3000 |
| Seed | 1337 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2] and next Rust wipe times [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 151 on average | 54/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 133/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average | 76/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average | 24/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average | 3/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 6/1000 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What location does Hive dev - party have?
No region is published by Hive dev - party. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 194.46.57.73:28015 is its address.
A.2How reliable is Hive dev - party, and is it currently online?
At the present moment, Hive dev - party is offline; it was last seen 3 days 23 hours ago. Its uptime over the last full days (7 days) was 47%, with 79 of 168 hours online. Its first appearance in Rust Statistics's records is 3 October 2026.
A.3What is the Rust version for Hive dev - party?
Hive dev - party is running Rust network protocol 2634 and build 166652 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.4What schedule does Hive dev - party follow for wipes?
With irregular wipe times, Hive dev - party offers no next wipe to predict. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 23 days 6 hours have passed since the current world was generated.
A.5What happens on Hive dev - party when wipe day arrives?
Across its recent wipes, the average peak population was 3 players. The crowd reached its maximum 0 hours after the latest wipe.
Population
A.6How does Hive dev - party compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts Hive dev - party at #15,341, within the top 69% of ranked servers.
A.7What is the population level of Hive dev - party?
Hive dev - party is not online now; 3 days 23 hours have passed since it was last seen. The mean population for the last seven days is 0.
Tags and filters
A.8How should the tags on Hive dev - party be interpreted?
Tags from Hive dev - party, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp16 (Max players): The slot count is 16; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.9Where can Hive dev - party be found among the Rust Statistics lists and filters?
The Rust Statistics lists that Hive dev - party fits are: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules, settings, map
A.10What are the settings and rules that govern Hive dev - party?
Its name carries no gather rate for Hive dev - party. At 8 players, the group limit equals the game's default. survival is the game mode here; gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. Plugins or settings change the game; the browser files it under Modded. Oxide plugins are running. VAC is active: that is Valve's anti-cheat.
A.11What map is in use on Hive dev - party?
Size 3,000 and seed 1337 define the procedural, game-generated map on Hive dev - party. Equal size and seed yield an identical map, which this page offers to view on RustMaps. Under map name, it gives Custom Map.
Connection
A.12What steps are required to join Hive dev - party?
Press F1 inside Rust to open the console and enter client.connect 194.46.57.73:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp16,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp16 | Max players. The slot count is 16. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2634 | Protocol. Joining requires the same game version: protocol 2634. |
cs166652 | Build. The game build is 166652. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
| Mods and access | |
^o | Oxide. Oxide (uMod), a plugin framework, runs on this server. |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.