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ZweiMPeters Weekly Challenge

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 5d ago · 194.69.160.15:28120

Abstract

We describe the public Rust server ZweiMPeters Weekly Challenge, reached at 194.69.160.15:28120. It is offline at the last check, against a seven-day mean of 01. It ranks #15,268 of all servers, the top 68%. It last wiped 13d ago.

Keywordsmodded oxide hardcore

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/200% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,268top 68%
Last wipe13d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep.

4Rank

The server stands in the top 68% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k28 Sep4 Oct10 Oct17 Oct23 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap8.6 daysbetween real wipes
On rhythm0%of its recent wipes
Wipe-day peak2players, last three wipes
Crowd held50%else halves by day 1
Fri 16 OctThu 1 OctTue 29 Sep
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Fri 16 Oct, 12:0913d ago 1 – running 0
Thu 1 Oct, 10:5128d ago 1 halved by day 1 15.1 d 0
Tue 29 Sep, 09:0330d ago 3 held half 2.1 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of ZweiMPeters Weekly Challenge
Figure 5: The map: Procedural Map, size 3750, seed 1234285160. Open on RustMaps.
Table 4: The server's published settings.
Address194.69.160.15:28120
Region– · uk1
Max players20
Group limit8, the default
Wipe schedule–
Last wipe16 Oct 2026, 12:09 UTC
Hostname–
First seen28 Sep 2026
MapProcedural Map
Size3750
Seed1234285160

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2] and Rust wipe forecast [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
TheLastOfRust Hardcore PvE Zombie Survivalno group limit · 7 on average19/100
Alone & AfraidOC · no group limit · biweekly · 2 on average1/50
[BR/LATAM] Evolution PVE | Hardcore Zombie SurvivalSA · groups of 15+ · biweekly · 2 on average2/50
TheLastOfRust Premium Hardcore PvE Zombie Survivalno group limit · 2 on average1/100
ShockRust | Blue | NoLimitno group limit · 150 on average55/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average134/100

Appendix AQuick answers

From the figures on this page.

Server details

A.1In which location is ZweiMPeters Weekly Challenge based?

Its region code is uk1, but ZweiMPeters Weekly Challenge publishes no region. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 194.69.160.15:28120 is its address.

A.2How reliable is ZweiMPeters Weekly Challenge, and is it currently online?

At the present moment, ZweiMPeters Weekly Challenge is offline; it was last seen 5 days 9 hours ago. Of the 168 hours in the last 7 full days, 61 were served, an availability of 36%. Its first appearance in Rust Statistics's records is 28 September 2026.

A.3What is the Rust version for ZweiMPeters Weekly Challenge?

The version of Rust on ZweiMPeters Weekly Challenge is network protocol 2634 and build 167781, and the operating system is Linux. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4On what cycle does ZweiMPeters Weekly Challenge wipe?

With irregular wipe times, ZweiMPeters Weekly Challenge offers no next wipe to predict. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 13 days 9 hours have passed since the current world was generated.

A.5What happens on ZweiMPeters Weekly Challenge when wipe day arrives?

The average busiest point of recent wipes was 2 players. The peak on the latest wipe came 2 hours after it began. The crowd stayed above half its peak until the next wipe in 50% of recent wipes. In the other cases, the population fell below half by day 1.

Player count

A.6What is the rank of ZweiMPeters Weekly Challenge among Rust servers?

Ranked by player hours across seven days, ZweiMPeters Weekly Challenge holds #15,268, in the top 68% of all ranked servers.

A.7How would you characterise the player activity on ZweiMPeters Weekly Challenge?

At this moment ZweiMPeters Weekly Challenge is offline, having last been seen 5 days 9 hours ago. Averaged across the last seven days, the population is 0 players.

Tags, lists

A.8How should the tags on ZweiMPeters Weekly Challenge be interpreted?

gmrust (Game mode): This is survival as standard Rust plays; mp20 (Max players): The slot count is 20; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167781 (Build): Build 167781 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $ruk1 (Region code): uk1 is the code recorded for this server's region; ^h (Hardcore): Facepunch's hardcore ruleset: fewer aids, survival made harsher; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded: these are the tags ZweiMPeters Weekly Challenge publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can ZweiMPeters Weekly Challenge be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that ZweiMPeters Weekly Challenge fits. You will find it on the server list filtered by: Type: Modded; Game mode: Hardcore; Server tag: Hardcore ^h, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and map

A.10What are the settings and rules that govern ZweiMPeters Weekly Challenge?

Its name carries no gather rate for ZweiMPeters Weekly Challenge. The group cap is 8 players, which is the default in the game. The mode is hardcore, which means Of Facepunch's modes, the hardest. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

A.11What map is in use on ZweiMPeters Weekly Challenge?

The game generates ZweiMPeters Weekly Challenge's procedural map at size 3,750, from seed 1234285160. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

Connection

A.12What is the process for joining ZweiMPeters Weekly Challenge?

Press F1 inside Rust to open the console and enter client.connect 194.69.160.15:28120. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. Its website can be found at https://discord.com/invite/JCnRj3b7ND.

Appendix BServer tags

What each of the server's tags means. Published as mp20,ptrak,$ruk1,v2634,^h,gmrust,cs167781,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp20Max players. The slot count is 20.
ts8Group limit. The team cap is 8, which is the game default.
v2634Protocol. The game protocol is 2634; your client must match it to join.
cs167781Build. Build 167781 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$ruk1Region code. uk1 is the code recorded for this server's region.
Difficulty
^hHardcore. Facepunch's hardcore ruleset: fewer aids, survival made harsher.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.