Salty Test #1
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 11m ago · 194.69.160.182:28015
Abstract
We describe the public Rust server Salty Test #1, reached at 194.69.160.182:28015. At the last check it held 0 of 20 places, against a seven-day mean of 0 and a peak of 21. It ranks #5,042 of all servers, the top 23%. It last wiped 1h ago.
Keywordsmodded carbon
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 23% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 2.4 days | between real wipes |
| On rhythm | 50% | of its recent wipes |
| Wipe-day peak | 1 | players, last three wipes |
| Crowd held | 67% | else halves by day 9 |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 29 Oct, 08:441h ago | – | – | running | 0 |
| Tue 27 Oct, 00:502d ago | 1 | held half | 2.3 d | 0 |
| Thu 1 Oct, 17:10fw27d ago | 1 | halved by day 9 | 25.3 d | 3 |
| Tue 29 Sep, 06:2230d ago | 1 | held half | 2.5 d | 0 |
| Mon 28 Sep, 08:2231d ago | 1 | – | 0.9 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 194.69.160.182:28015 |
|---|---|
| Region | – |
| Max players | 20 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 29 Oct 2026, 08:44 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Custom Map |
| Size | 4500 |
| Seed | 1337 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2] and upcoming Rust wipes [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 149 on average | 129/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 127/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average | 187/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average | 75/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average | 9/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 18/1000 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1Is the performance of Salty Test #1 smooth?
Over the past 48 hours, it ran at an average of 92 server fps, with a low of 20. Buildings, deployables and all other world objects counted together reached a maximum of 91,914 entities. The peak memory usage was 8,705 MB. Players experience lag when fps is low and the entity count is rising.
A.2What location does Salty Test #1 have?
No region is published by Salty Test #1. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 194.69.160.182:28015.
A.3How reliable is Salty Test #1, and is it currently online?
At the present moment, Salty Test #1 is online. The uptime it reports indicates a restart about 2 days 7 hours ago. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. The first record of it by Rust Statistics dates to 13 September 2026.
A.4What version of Rust is run on Salty Test #1?
Salty Test #1 is running Rust network protocol 2635 and build 168909 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.5When are wipes carried out on Salty Test #1?
With irregular wipe times, Salty Test #1 offers no next wipe to predict. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 1 hours have passed since the current world was generated.
A.6What characterises wipe day on Salty Test #1?
Recent wipes saw an average peak of 1 players. The peak on the latest wipe came 1 hours after it began. The crowd stayed above half its peak until the next wipe in 67% of recent wipes. In the other cases, the population fell below half by day 9.
Population
A.7How does Salty Test #1 compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts Salty Test #1 at #5,042, within the top 23% of ranked servers.
A.8At what level does Salty Test #1 operate in terms of players?
The current population of Salty Test #1 is 0, drawn from 20 slots. The peak over seven days is 2, against an average of 0. The busiest hour of the last 48 is 12:00 UTC, averaging 1 players.
Tags and filters
A.9How should the tags on Salty Test #1 be interpreted?
Tags from Salty Test #1, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp20 (Max players): It offers 20 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): Plugins run through Carbon. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.10Where can Salty Test #1 be found among the Rust Statistics lists and filters?
These Rust Statistics lists include Salty Test #1: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Rules, settings, map
A.11What are the settings and rules that govern Salty Test #1?
No gather rate appears in the name of Salty Test #1. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. It appears under Modded in the browser: the game is changed by plugins or settings. Plugins number Carbon on this server. VAC, Valve's anti-cheat, is enabled.
A.12What map is in use on Salty Test #1?
The game generates Salty Test #1's procedural map at size 4,500, from seed 1337. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page. The map is named Custom Map.
How to join
A.13What is the process for joining Salty Test #1?
Press F1 inside Rust to open the console and enter client.connect 194.69.160.182:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp20 | Max players. It offers 20 slots. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. A region code has not been set. |
| Mods and access | |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
^y | Carbon. Plugins run through Carbon. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.