Salty Test #2
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 5m ago · 194.69.160.182:28025
Abstract
We describe the public Rust server Salty Test #2, reached at 194.69.160.182:28025. At the last check it held 0 of 20 places, against a seven-day mean of 0 and a peak of 11. It ranks #11,466 of all servers, the top 51%. It last wiped 4d ago.
Keywordsmodded carbon
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 51% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 1.3 days | between real wipes |
| On rhythm | 25% | of its recent wipes |
| Wipe-day peak | 1 | players, last three wipes |
| Crowd held | 0% | else halves by day 1 |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sat 24 Oct, 23:134d ago | – | – | running | 0 |
| Thu 22 Oct, 15:157d ago | – | – | – | 1 |
| Wed 21 Oct, 16:078d ago | – | – | – | 0 |
| Tue 20 Oct, 18:089d ago | – | – | – | 1 |
| Mon 19 Oct, 15:4910d ago | – | – | – | 0 |
| Fri 16 Oct, 21:1912d ago | – | – | – | 0 |
| Thu 15 Oct, 13:5514d ago | – | – | – | 0 |
| Wed 30 Sep, 17:0029d ago | 1 | halved by day 1 | 14.9 d | 1 |
| Tue 29 Sep, 09:2430d ago | 1 | – | 1.3 d | 0 |
| Mon 28 Sep, 13:0031d ago | 1 | – | 0.8 d | 0 |
| Tue 22 Sep, 16:1637d ago | 0 | – | 5.9 d | 0 |
| Mon 21 Sep, 21:3537d ago | 1 | – | 0.8 d | 0 |
| Mon 21 Sep, 01:5938d ago | 1 | – | 0.8 d | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 194.69.160.182:28025 |
|---|---|
| Region | – |
| Max players | 20 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 25 Oct 2026, 00:30 UTC |
| Hostname | – |
| First seen | 17 Sep 2026 |
| Map | Custom Map |
| Size | 4000 |
| Seed | 1337 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2] and predicted wipe schedule [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 151 on average | 137/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 126/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average | 196/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average | 79/700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 89 on average | 225/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average | 348/350 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Is the performance of Salty Test #2 smooth?
Its average server fps over the last 48 hours was 59, with a minimum of 43. The highest number of entities it carried was 90,000, comprising buildings, deployables and all other objects. Memory use peaked at 4,908 MB. Players experience lag when fps is low and the entity count is rising.
A.2In which location is Salty Test #2 based?
No region is published by Salty Test #2. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 194.69.160.182:28025 is its address.
A.3What is the reliability of Salty Test #2, and is it online?
At the present moment, Salty Test #2 is online. It last restarted around 4 days 16 hours ago, according to its reported uptime. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. The first record of it by Rust Statistics dates to 17 September 2026.
A.4What is the Rust version for Salty Test #2?
Salty Test #2 is running Rust network protocol 2635 and build 169075 on the Linux operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.5When are wipes carried out on Salty Test #2?
Prediction of the next wipe is impossible for Salty Test #2, which wipes irregularly. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 4 days 17 hours ago.
A.6What characterises wipe day on Salty Test #2?
The average busiest point of recent wipes was 1 players. The crowd reached its maximum 0 hours after the latest wipe. For 0% of recent wipes, the population did not fall below half the peak before the next wipe. If not, the population dropped below half by day 1.
Player count
A.7What is the rank of Salty Test #2 among Rust servers?
Ranked by player hours across seven days, Salty Test #2 holds #11,466, in the top 51% of all ranked servers.
A.8What is the population level of Salty Test #2?
The current population of Salty Test #2 is 0, drawn from 20 slots. Averaged over the last seven days: 0 players; the same period peaks at 1.
Tags, lists
A.9What do the tags associated with Salty Test #2 signify?
Tags from Salty Test #2, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp20 (Max players): 20 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs169075 (Build): The game build is 169075; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): This server uses Carbon for its plugins. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.10Where can Salty Test #2 be found among the Rust Statistics lists and filters?
The Rust Statistics lists that Salty Test #2 fits are: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Rules, settings, map
A.11Which settings and rules are in force on Salty Test #2?
Its name carries no gather rate for Salty Test #2. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gather, build and raid: the standard game. Players may raid and fight one another. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Carbon. VAC is active: that is Valve's anti-cheat.
A.12What map is in use on Salty Test #2?
Size 4,000 and seed 1337 define the procedural, game-generated map on Salty Test #2. Equal size and seed yield an identical map, which this page offers to view on RustMaps. Under map name, it gives Custom Map.
Connection
A.13How do you connect to Salty Test #2?
Enter client.connect 194.69.160.182:28025 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp20,ptrak,$r?,v2635,gmrust,cs169075,ts8,^z,^y.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp20 | Max players. 20 slots are available. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs169075 | Build. The game build is 169075. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. The region code is unset. |
| Mods and access | |
^z | Modded. Modded listing: plugins or settings modify the game. |
^y | Carbon. This server uses Carbon for its plugins. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.