Sven's Staging
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 9m ago · 194.69.160.95:28027
Abstract
We describe the public Rust server Sven's Staging, reached at 194.69.160.95:28027 and hosted in NA (uk1). At the last check it held 0 of 10 places, against a seven-day mean of 0 and a peak of 11. It ranks #12,792 of all servers, the top 57%, and #1397 in NA. It last wiped 12d ago.
Keywordsvanilla modded carbon
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 57% of all ranked servers, the top 75% in NA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 5.6 days | between real wipes |
| On rhythm | 50% | of its recent wipes |
| Wipe-day peak | 1 | players, last three wipes |
| Crowd held | 0% | else halves by day 1 |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Fri 16 Oct, 09:0612d ago | 1 | – | running | 0 |
| Sat 10 Oct, 08:3718d ago | 1 | halved by day 1 | 6 d | 0 |
| Sun 27 Sep, 07:5731d ago | 1 | halved by day 1 | 13 d | 0 |
| Tue 22 Sep, 20:1336d ago | 1 | halved by day 1 | 4.5 d | 1 |
| Thu 17 Sep, 16:2041d ago | 1 | halved by day 2 | 5.2 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 194.69.160.95:28027 |
|---|---|
| Region | NA · uk1 |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 16 Oct 2026, 09:06 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 3750 |
| Seed | 53252342 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are North America server population [2], modded server list with rates [3] and upcoming Rust wipes [4].
| Server | Players |
|---|---|
| Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 41 on average | 32/100 |
| [US] Enardo - Random Farming - Small One Grid | OneGridNA · groups of 8+ · 29 on average | 16/50 |
| [NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 27 on average | 4/100 |
| Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 15 on average | 1/150 |
| [NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 15 on average | 7/175 |
| Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average | 7/90 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Does Sven's Staging perform well?
Its average server fps over the last 48 hours was 60, with a minimum of 60. Its entity count reached a maximum of 81,000, including buildings, deployables and all other world objects. Memory use peaked at 2,841 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.
A.2What is the location of Sven's Staging?
Its region code is uk1, and Sven's Staging lists itself in North America with the NA tag. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 194.69.160.95:28027 is its address.
A.3What is the online status and reliability of Sven's Staging?
At the present moment, Sven's Staging is online. Based on the uptime it reports, the last restart occurred about 12 hours ago. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. The first record of it by Rust Statistics dates to 13 September 2026.
A.4What version of Rust is run on Sven's Staging?
Sven's Staging is running Rust network protocol 2635 and build 169528 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.5When are wipes carried out on Sven's Staging?
No next wipe can be predicted for Sven's Staging since its wipes occur at irregular intervals. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 12 days 21 hours ago.
A.6What characterises wipe day on Sven's Staging?
Across its recent wipes, the average peak population was 1 players. The crowd reached its maximum 13 hours after the latest wipe. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. In the other cases, the population fell below half by day 1.
Population
A.7What position does Sven's Staging occupy in the ranking of Rust servers?
On player hours over seven days Sven's Staging is #12,792, within the top 57% of all ranked servers; within North America it is #1,397.
A.8What is the population level of Sven's Staging?
At this moment 0 players are on Sven's Staging, which has 10 slots in total. The peak over seven days is 1, against an average of 0. Averaging 0 players, 16:00 UTC was the busiest hour of the past 48.
Tags and filters
A.9What do the tags associated with Sven's Staging signify?
Tags from Sven's Staging, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp10 (Max players): It offers 10 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs169528 (Build): This server runs game build 169528; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $ruk1 (Region code): uk1 is the code recorded for this server's region; ^v (Vanilla): Nothing is changed from Facepunch's release: rates, kits and rules are as shipped; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): Plugins run through Carbon; NA (North America): In the server browser it is filed under North America. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.10Where can Sven's Staging be found among the Rust Statistics lists and filters?
These Rust Statistics lists include Sven's Staging: Modded Rust servers and North American server statistics. These filters on the server list return it: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Settings and map
A.11Which settings and rules are in force on Sven's Staging?
No gather rate appears in the name of Sven's Staging. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. It appears under Modded in the browser: the game is changed by plugins or settings. Plugins number Carbon on this server. The server's own description is vanilla: nothing is changed from Facepunch's release: rates, kits and rules are as shipped. The server has VAC on, Valve's anti-cheat.
A.12On which map does Sven's Staging take place?
Generated by the game from seed 53252342, the procedural map on Sven's Staging measures 3,750. Because size and seed determine the map, RustMaps can show it, linked from this page.
How to join
A.13What is the process for joining Sven's Staging?
Enter client.connect 194.69.160.95:28027 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$ruk1,v2635,^z,^y,^v,NA,gmrust,cs169528,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp10 | Max players. It offers 10 slots. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs169528 | Build. This server runs game build 169528. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$ruk1 | Region code. uk1 is the code recorded for this server's region. |
| Difficulty | |
^v | Vanilla. Nothing is changed from Facepunch's release: rates, kits and rules are as shipped. |
| Mods and access | |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
^y | Carbon. Plugins run through Carbon. |
| Region | |
NA | North America. In the server browser it is filed under North America. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. North America server population. ruststatistics.org/top-us-rust-servers.
- [3]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
- [4]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.